sc2 / sc4 level editor

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By norakomi

Paragon (1136)

norakomi의 아바타

17-01-2009, 23:28

hi all!!

hows everyone doing ?
havent been here for a while.....
i am working on a sc4 game,
at the moment i am working with vscreen level editor...
unfortunately this editor is only capable of 256x48 levels.

and i would like to make levels with a custom size (e.g. 103x50 or 300x24)
is there anyone who can help me with this ?

thanx !!

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By Huey

Prophet (2694)

Huey의 아바타

18-01-2009, 00:14

What kind of editor are you looking for?

1. Does it need layers (paralax scrolling?)
2. Are the GFX (tileset) fixed per level?
3. Are levels build using macro's (stamps)
4. Do you only need levels or do you also need other data (enemies, events animations etc)
5. How do levels connect?
6. What is the max size of the levels (does it exceed 256 tiles)?

By Manuel

Ascended (19273)

Manuel의 아바타

18-01-2009, 02:44

Isn't the vscreen code available? If so, you could modify the code to make it capable of bigger maps...

By wolf_

Ambassador_ (10088)

wolf_의 아바타

18-01-2009, 02:58

Wouldn't advice that, in this case. Iirc the vscreen code is old blitz2d code, no Windows-GUI. If I wouldn't be a tad busy until the end of this month I could've done a suitable map editor in a day or something..

By norakomi

Paragon (1136)

norakomi의 아바타

18-01-2009, 22:29

What kind of editor are you looking for?

1. Does it need layers (paralax scrolling?)no
2. Are the GFX (tileset) fixed per level?yeah
3. Are levels build using macro's (stamps)no
4. Do you only need levels or do you also need other data (enemies, events animations etc)only levels
5. How do levels connect? not relevant6. What is the max size of the levels (does it exceed 256 tiles)?
can exceed 256, so a level of 400x24 blocks should be possible

vscreen is good enough for me, but it seems to have some bugs,
and i would be happy if i can manualy change the size of the level...
now its only possible to make a 256x48 level

.... but i cant seem to access maggoos website....
out of order ? or does it not exist anymore ?

By Maggoo

Paragon (1217)

Maggoo의 아바타

18-01-2009, 22:41

Hi, just jumping into the conversation. I could make a quick change to the vscreen editor to allow modifying the size. You can already change the size of a level in the editor but with a maximum of 256 tiles wide.

I haven't touched that code in a while so I need to get back into it. Do you want to be able to set a different height/width for every level ? The editor probably has a couple of bugs, if you find any let me know and I can try to fix them.

By MsxKun

Paragon (1115)

MsxKun의 아바타

19-01-2009, 00:33

Try TileStudio Smile (if you like cross-development, of course)

http://tilestudio.sourceforge.net/

By norakomi

Paragon (1136)

norakomi의 아바타

19-01-2009, 15:38

thanx alot maggoo.
id be happy if you'd change it so that level sizes could be adjusted manualy. (even bigger than 256, lenght as well as height)
im happy you read this post, are you having problems with your web-site ?

could you send me the changes via email please ?
bartfuture at gmail.com

By norakomi

Paragon (1136)

norakomi의 아바타

20-01-2009, 17:21

Try TileStudio Smile (if you like cross-development, of course)

http://tilestudio.sourceforge.net/
hmmm i tried this program as well,
but its extremely slow when using big maps (say 128x128) in 8x8 tile mode...
it has some other things that i dont like that much....

By wolf_

Ambassador_ (10088)

wolf_의 아바타

20-01-2009, 18:04

The best map editor is always one you make yourself. And it could be done in a day in a language like Blitzmax/Blitz+/Blitz3d/VisualBasic or anything else which supports the native OS GUI.

By norakomi

Paragon (1136)

norakomi의 아바타

22-01-2009, 23:42

speaking of which,
im looking into msx sprites converter 1.0
which is made with blitz basic,
i remember that a year ago i used a changed version of sprites converter,
which i could only use in blitz basic (i only saved that version as .bb file, never converted it to .exe)
anyway, i want to use that program again, but cant find blitz basic anywhere on the net
its too damn old (people use blitz3d and stuff i guess)

so question is:
does anyone have blitzbasic.exe for me ?

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