Wanted *beta testers*

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By JohnHassink

Ambassador (5672)

JohnHassink의 아바타

20-01-2010, 20:06

evulopah, aren't you going to Nijmegen, then?
RyJuZo will be our neighbour there. Smile

By FiXato

Scribe (1743)

FiXato의 아바타

20-01-2010, 20:11

evulopah, aren't you going to Nijmegen, then?
RyJuZo will be our neighbour there. Smile

Not anymore by the looks of it :)
*notes a strikethrough*

By JohnHassink

Ambassador (5672)

JohnHassink의 아바타

20-01-2010, 20:46

Dammit!

By evulopah

Paladin (669)

evulopah의 아바타

20-01-2010, 21:13

Haha... too bad, still no evidence except for those few screenshots!

But I'm sorry John, I mean Demonseed, for not attending @ the fair in Nijmegen! Maybe next year together with jel.. I mean Meits! Tongue

By ARTRAG

Enlighted (6935)

ARTRAG의 아바타

20-01-2010, 21:53

IIRC
they told they want to present the game to the passion msx contest.
I'm sure sooner or later they will show the rom.
Moam has eternal delays, but never the less it is still under development

By wolf_

Ambassador_ (10109)

wolf_의 아바타

20-01-2010, 23:35

*PS* How long it should take until some HUMBLE z80 coder copy & paste here some nice z80 asm code that calculates pi digits? Smile
Simple!

1) Measure the area of a disc
2) start up an assembler, and divide the area by the squared radius of the disc!
3) result = PI

(not sure about the amount of floating point digits you get, but what the heck Big smile )

By ARTRAG

Enlighted (6935)

ARTRAG의 아바타

21-01-2010, 08:46

hummm
the area need some Eulero formula... it cannot expand the digits easily

a better way is this
http://en.wikipedia.org/wiki/Buffon%27s_needle

once you implement the hitting code you can run it as many times as you like

In the end the result comes from one single division between the number of tries and teh number of hits

If you need 100 digits you have to implement one single 100 digit division

By ARTRAG

Enlighted (6935)

ARTRAG의 아바타

21-01-2010, 08:47

If you do not want a method with variable precision, this is a good way

db "3,1415926535897932384626433832795"

;P

By Leo

Paragon (1236)

Leo의 아바타

21-01-2010, 13:39

There is a debate over who "invented" or found PI , because before greeks , ancientegyptian were using the 22/7 ratio , which is fairly a good approx.

By konamiman

Paragon (1198)

konamiman의 아바타

21-01-2010, 13:55

*PS* How long it should take until some HUMBLE z80 coder copy & paste here some nice z80 asm code that calculates pi digits? Smile
Z80 asm? Why? BASIC is enough for that:

PRINT ATN(1)*4

Please send me the math nobel prize by email. Thanks. Tongue

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