MRC Tenliner Challenge - Results

MRC Tenliner Challenge - Results

by Meits on 11-01-2013, 21:48
Topic: Challenges
Languages:

Just over three months ago MRC's tenliner challenge was announced. The goal was to let people make a game, demo or tool within the limit of only ten lines of Basic code. To spice things up, participants got the liberty to use one media file for either graphics or music.
The response to this challenge was of a greater proportion than we'd ever dare dream. No less than nineteen (!) submissions were done by people from all around the world. Contestants honoppe with Arrows and OldBitsRulez with Fog Hunter registered to MRC around the start of the challenge while MR.GHOST with Sidestep isn't a registered MRC user at all.

Now for the results:

  1. Bubble Dream by Kotai from Spain with 8,20 points
  2. Shuriken by Imanok from Spain with 8,13 points
  3. Runner 2000 by viejo_archivero from Spain with 8,10 points
  4. Arrows by honoppe from Japan with 7,87 points
  5. Lifeguard by turbor from Belgium with 7,63 points
  6. Shangri-La by BlueCrystal from the Netherlands with 7,50 points
  7. London Rain Matrix by aorante from Spain with 7,47 points
  8. Retromania by PlainSpooky from Brazil with 6,97 points
  9. Sidestep by MR. GHOST from Korea with 6,93 points
  10. Fog Hunter by OldBitsRulez from Brazil with 6,90 points
  11. Train by Oscar Centelles from Spain with 6,87 points
  12. Manhole by Pentacour from Spain with 6,80 points
  13. Endless fall by Carlos Andrade from Brazil with 6,73 points
  14. Mutate by turbor from Belgium with 6,57 points
  15. Moon Rescue by Oscar Centelles from Spain with 6,20 points
  16. Bat Up! by B4rret from Spain with 6,13 points
  17. openMSX memory by turbor from Belgium with 6,10 points
  18. Ball Bouncer by Nerlaska from Spain with 6,07 points
  19. Julia Generator by MSXvogel from the Netherlands with 5,90 points

Congratulations to the prize winners and a big thank you to all contestants. Thanks to a generous (anonymous) donation and Konamito's contribution the prize pool is as follows:

    1st prize: 100 euro, a Konamito T-Shirt, one prize from the MRC prize pool
    2nd prize: 50 euro, one prize from the MRC prize pool
    3rd prize: 25 euro, one prize from the MRC prize pool

The MRC prize pool consists out of Nosh, Pixess, Moonlight Saga, Bomb Jack, Be-Bop Bout, The Lost World, Realms of Adventure and a Salamander cartridge.

If people want to support future MRC challenges they can send in a donation or add a prize to the MRC prize pool.

The comments of the jury can be read in this forum topic.

Comments (20)

By aorante

Resident (45)

aorante's picture

11-01-2013, 22:17

Congratulations to the winners!
It was a really fun contest! Big smile

By Jorito

Mr. Ambassadors (1728)

Jorito's picture

11-01-2013, 22:26

Yeah, congrats to the winners, and I really liked this contest (and judging by the number of entries so did you!).

By FiXato

Scribe (1274)

FiXato's picture

11-01-2013, 22:35

Now put them all on a data cassette and hand copies out to visitors at Nijmegen. Tongue

By Jorito

Mr. Ambassadors (1728)

Jorito's picture

11-01-2013, 22:45

FiXato wrote:

Now put them all on a data cassette and hand copies out to visitors at Nijmegen. Tongue

Well, you have about one week left, so I suggest you start copying Tongue

By mars2000you

Enlighted (5073)

mars2000you's picture

11-01-2013, 23:16

Congratulations to the winners ! I agree with the jury : Bubble Dream is the big revelation of this successfull contest !

By snout

Ascended (15182)

snout's picture

11-01-2013, 23:48

Three cheers for three great winners! You (should) have mail, so don't hesitate to claim your prizes!

As far as I'm concerned, all contestants to this challenge are winners. Thank you very much for competing, hope to see many more MSX releases from you all!

By kotai

Master (152)

kotai's picture

12-01-2013, 02:46

Thanks to all and congratulations to the others contestants.
Now is time to add music and more lines to make a real game. Smile

By viejo_archivero

Paragon (1372)

viejo_archivero's picture

12-01-2013, 08:24

Woa *that* was really unexpected! Thanx goes to the jury for this 3rd place and congrats to every entry maker out there for this contest. Also congratulations to contest organizers: you have set a challenge that the MSX developers have accepted and thus participate in this times of "low activity", so thumbs up for setting a successful contest like this one!

By Oscar

Guardian (554)

Oscar's picture

12-01-2013, 12:06

Congrats to the winners! Spain hat trick! Big smile

By Imanok

Paragon (1130)

Imanok's picture

12-01-2013, 12:11

Thank you guys! Running Naked in a Field of Flowers
Congrats to all contestants, specially to Kotai and Jon Wink

By Meits

Scribe (4769)

Meits's picture

12-01-2013, 12:31

By snout

Ascended (15182)

snout's picture

12-01-2013, 14:09

@kotai: looking forward to your future releases! An improved version of Bubble Dream would be absolutely great! By the way, don't forget to claim your prize. Check your mail, you should have an e-mail from me! Smile

By BlueCrystal

Expert (67)

BlueCrystal's picture

12-01-2013, 14:42

Congratulations to all contestants. Can we expect a new challenge in 2013? A five liner perhaps Cool

Remarkably almost everyone opted for a game, merely two tools and one demo were submitted. The allowance of a media file was truely a good move.

By wolf_

Ambassador_ (9618)

wolf_'s picture

12-01-2013, 15:08

Yea, and the reason I brought it up back then was really simple: the traditional oneliners from magazines were technically interesting but looked like nothing. So, while keeping the idea of compact code up, you could as well make it look good by using a media file.

Some of these entries really have surprising looks!

I wonder whether this challenge currently has the right balance.. is ten lines enough, or would 15 or 20 lines be better? (not much a fan of specifications degradation myself). Is one media file (gfx, usually) enough, or would two be better? If contestants find the balance (or an upgraded balance) okay, I wouldn't mind doing this challenge again.

By BlueCrystal

Expert (67)

BlueCrystal's picture

12-01-2013, 16:11

Getting a bit off-topic here, but one does notice that the media file is used for graphics. Nobody used it for music. Although you probably need a assembly replayer for it.

Ten lines is ok for me. More lines do allow games to be coded with more exception rules in the gameplay. On the other hand, being forced to squeeze it into 10 lines is also a challenge Smile

By PAC

Guardian (4522)

PAC's picture

12-01-2013, 16:15

First of all congratulations to the winners! and thank you to all the contestants to keep MSX scene alive Wink

Quote:

I wonder whether this challenge currently has the right balance.. is ten lines enough, or would 15 or 20 lines be better? (not much a fan of specifications degradation myself). Is one media file (gfx, usually) enough, or would two be better?

My comment-suggestion... because most of them are unplayable in normal MSX's except in turbo R, might we consider use Kun Basic as default? I think this would increase the quality and variety probably the lines too but for sure it worth.

By wolf_

Ambassador_ (9618)

wolf_'s picture

12-01-2013, 16:23

Indeed, music would be a wee bit tricky as you'd need an external player, unless you can really create a simple player in BASIC and then read out note data from that media file, think e.g. of ON INTERVAL. But more concretely, you could store maps in that media file. Think of maze games 'n such. So, maybe a 'non-code content' file would be an even better description.

By PAC

Guardian (4522)

PAC's picture

12-01-2013, 17:10

Yes you are right, but we can see that the entries basically use FX.

By kotai

Master (152)

kotai's picture

16-01-2013, 12:03

By Latok

msx guru (3514)

Latok's picture

18-01-2013, 12:44

Thumbs up, kotai Smile

My MSX profile