openMSX 0.6.1

by mth on 31-07-2006, 09:03
Topic: Emulation
Languages:

A brand new version of the opensource MSX emulator openMSX, version 0.6.1 was released today, along with Catapult, its GUI/launcher. The most important changes are:

  • Ability to switch machines and extensions at run time.
  • Harddisk images can be changed in the openMSX console or specified on the command line.
  • IDE CD-ROM support: reads ISO images, no audio tracks yet.
  • Major V9990 improvements.
  • New OpenGL 2.0 based renderer "SDLGL-PP", with features: scale factor 4, TV scaler, 3D monitor effect and horizontal stretch (MSX aspect ratio).
  • New video effects: noise, brightness/contrast, monochrome monitor.
  • New debugger features: watchpoints (like breakpoints for I/O and memory), Uninitialized Memory Read detector and DI/HALT (hanging MSX) detector.
  • Made console easier to use by having help and TAB completion for more commands, and a new "about" command to search for a command by keyword.
  • Support differences between AY8910 and YM2149 PSG.
  • Support for V9938 with only 16KB VRAM (SVI-738).
  • Support for Ninja-tap.

For the complete list of changes, please read the release notes. You can download openMSX 0.6.1 here; source, Win32 and Mac OS X (PPC) packages are available. Packages for Debian and Gentoo are expected soon in their native distribution systems.

Relevant link: openMSX website

Comments (19)

By cesco

Champion (453)

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31-07-2006, 10:00

Great news. IMHO the only thing openMSX really needs now is an integrated GUI for mounting disks, tapes and rom images directly.

By cesco

Champion (453)

cesco's picture

31-07-2006, 10:06

.....and being a universal binary application under Mac OS X Wink

By Gilneas2

Master (236)

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31-07-2006, 12:32

save states would be nice

By karloch

Prophet (2059)

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31-07-2006, 14:24

Waiting for the DEB package for ARM architecture Wink

By karloch

Prophet (2059)

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31-07-2006, 14:26

Great news. IMHO the only thing openMSX really needs now is an integrated GUI for mounting disks, tapes and rom images directly.And what about netplay? We have such advanced MSX emulators but still none of them supports network multiplayer :/

By snout

Ascended (15187)

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31-07-2006, 14:29

I'm afraid that netplay will involve serious privacy issues... the world will come to an end if emulator-developers add that feature, for sure! </sarcasm>. Really, it would be a great feature indeed! Mind you, at i-revo Konami already has a few multiplayer MSX(PLAYer) games on offer.

By jltursan

Prophet (2154)

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31-07-2006, 18:18

booh-hooooh! Crying . I want that GUI debugger...

By Manuel

Ascended (15680)

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31-07-2006, 19:43

Don't worry, the GUI debugger is coming up! If you join our IRC channel, you can get some beta version of it, if you like. That goes for everyone, of course.

By mars2000you

Enlighted (5495)

mars2000you's picture

31-07-2006, 21:42

manuel, here's the occasion to improve your French :

http://www.msxcafe.org/modules/news/index.php

I've just posted the news about openMSX ! :)

By iamweasel2

Hero (524)

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01-08-2006, 14:35

Great news!

OpenMSX 0.6.1, BlueMSX 2.5 ... I'm waiting for the next msx emulator comparison. Any chance of we see that happening any time soon? Smile

By Manuel

Ascended (15680)

Manuel's picture

01-08-2006, 16:52

Well, I think it's rather safe to say that both emulators will be in the top 2 Smile
What else do you want to know? Tongue

By wolf_

Ambassador_ (9767)

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01-08-2006, 16:57

when/if Frits will continue on NLMSX ^_^

By iamweasel2

Hero (524)

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02-08-2006, 04:12

I want to know if Fmsx got any better. Tongue

By snout

Ascended (15187)

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02-08-2006, 21:12

I've laid out the basics for the next big EmuComp upgrade, but am still far from actually testing all emus and writing the article. Your patience will be rewarded though! Smile

By BiFi

Enlighted (4348)

BiFi's picture

03-08-2006, 09:22

resulting in a few updates after emu releases and another year+ of silence? Wink

By Manuel

Ascended (15680)

Manuel's picture

03-08-2006, 11:33

Updates would be great, but we have to realize that it is quite a lot of work, especially if you want to do it thoroughly.
Often, it is true though that many small updates (only the next version of one emulator) would be much easier to start with (less work) and thus easier to keep up than collecting a lot of small updates and doing a big update. This means that the lump of work only gets bigger, meaning a smaller chance that you have time for it.
The problem is, if you're once in a period of little free time, the small updates will already add up to a bigger one...

Nah, we can nag about this for a long time, but I'm really not surprised it is not that often updated. It's just a lot of work.

By snout

Ascended (15187)

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03-08-2006, 12:09

BiFI - that might be the case, but that's better than no update at all, right?

By Manuel

Ascended (15680)

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10-08-2006, 08:42

By cesco

Champion (453)

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13-08-2006, 10:22

Thanks Wink