#msxdev Compo 2014 winner announced!

by syn on 03-02-2015, 22:59
Topic: Challenges
Languages:

After the votes were counted, it became clear that there was one favorite entry. The voted winner of #msxdev Compo 2014 is..

Pointless Fighting!

This announcement concludes the 2014 edition, which was, all in all, a success:

Two released games: one technically advanced game that will hopefully raise the bar for future MSX development, and a fun game that shows you don't need a complex graphics engine to stand a chance, but gameplay is still important (Mr. Balloon actually got 30% of the votes!). Also it inspired two more developers to start on a project, which will hopefully see the light of day, someday.

Perhaps some of those and other announced but unfinished games from previous editions will show up as entries for #msxdev Compo 2015? Registration for this year's edition is already open, so if you are interested in participating, or supporting the competition in other ways, feel free to visit the site for more information.

Relevant Link: #msxdev Compo website

Comments (12)

By anonymous

incognito ergo sum (109)

anonymous's picture

04-02-2015, 17:05

Damn! we assumed we would beat Pointless Fighting with Mr. Balloon easily LOL! LOL! LOL! We didn't expect that amount of votes! Congratulations to the winner.

About Mr. Balloon, we know that its difficulty has been the main barrier but please take into account that assuming it's a very small game, making it easier would cause a boring game without any motivation. Anyway let's lend a hand for those still unable to finish the game. CTRL+STOP works miracles... Wink

By Manuel

Ascended (15680)

Manuel's picture

04-02-2015, 22:40

Tried that... but what's so miracle about it?

By syn

Paragon (1920)

syn's picture

05-02-2015, 00:56

Hi PAC. What I was trying to say is that small and "relatively simple" games can have a decent chance at winning in this competition. In this case it was almost a David Vs Goliath (32KB vs 2MB), where David's slingshot was a bit too hard to aim with Wink When put this perspective, 30% of the votes is very good Wink

I myself played Mr. Balloon a lot but I never got pass the first level. I will try again with CTRL+STOP Big smile And thanks for explaining, now I understand better why you guys made it so difficult. I like the overall polish of this game. Great MSX2 graphics, great music.. its a keeper Wink

Regarding Pointless Fighting: As an avid Street Fighter fan (having left my MSX2+ in favor of a SNES just to be able to play SF2:World Warriors + many many many coins wasted in the arcades around the time it came out), I only wish that Capcom had the motivation to release a complete/accurate port of SF2 on the MSX2+ back in the days, since PF, despite its shortcomings like limited roster and not playing 100% true to the "original", proves that it is perfectly possible to have such a game on the MSX2, maybe even better on msx2+. It would have saved me the trouble/money of buying a SNES Wink

Since I haven't submitted an entry for #msxdev Compo 2014 myself, I took the time to write up a special moves list for Pointless Fighting. Even though the manual mentions these special moves, I thought it was easier to just have a list per character. Also the names of the actual moves are omitted.

In this game, the character select screen shows 6 fighters. Since no character has a name in Pointless Fighting, I will refer to them with the names of their Street Fighter 2 counterparts. The selection grid is like this:
|RYU |CHUN LI |DHALSIM|
|GUILE|E.HONDA|CAMMY |

The special moves for all characters:

1) Ryu
Hadoken: Down, Forward + punch
Shoryuken: Forward, Down, Forward +Punch
Hurricane Kick: Down, Back + Kick

2) Chun Li
Kikoken: Hold back, Forward + Punch
Spinning Bird Kick: Hold Down, Up + Kick
Lightning Legs: Tap Kick repeatedly

3) Dhalsim
Yoga Fire: Down, Forward + Punch
Yoga Flame: Forward, Down, Forward + Punch
Yoga Spear: While in air, tap punch repeatedly*
Yoga Mummy: While in air, tap kick repeatedly*
* these 2 moves are technically not special moves, I just added them because they require a special input

4) Guile
Sonic Boom: Hold Back, Forward + Punch
Flash Kick/Somersault Kick: Hold Down, Up + Kick

5) E. Honda
Hundred Hand Slap: tap punch repeatedly
Sumo Headbutt: Hold Back, Towards + Punch
Sumo Smash: Hold Down, Up + Kick

6) Cammy
Spiral Arrow: Down, Forward + Punch
Spin Knuckle: Hold Back, Forward + Punch
Cannon Spike: Hold Down, Up + Kick

Also, the MRC wiki mentions PF needs /u to run on megaflashromscc+sd, but that is not needed.

By Manuel

Ascended (15680)

Manuel's picture

05-02-2015, 09:23

syn: if the wiki is wrong, just edit it! That's what it's for!

By anonymous

incognito ergo sum (109)

anonymous's picture

05-02-2015, 17:36

Manuel wrote:

Tried that... but what's so miracle about it?

Did you try in-game? Tongue

By PAC

Guardian (5229)

PAC's picture

05-02-2015, 17:36

syn wrote:

Hi PAC. What I was trying to say is that small and "relatively simple" games can have a decent chance at winning in this competition. In this case it was almost a David Vs Goliath (32KB vs 2MB), where David's slingshot was a bit too hard to aim with Wink When put this perspective, 30% of the votes is very good Wink

Syn, no problem about your comments, fully agree. A very good approach, David vs Goliath is perfect Wink .

By syn

Paragon (1920)

syn's picture

05-02-2015, 19:06

Manuel wrote:

syn: if the wiki is wrong, just edit it! That's what it's for!

because i normally dont like to edit other ppls work.

But i just changed it now Wink

By Manuel

Ascended (15680)

Manuel's picture

05-02-2015, 23:00

syn: The whole idea of a Wiki is that you can correct mistakes in other people's work (or create your own work which other people can then also correct...) Smile

PAC: yes, I did it in-game.

By syn

Paragon (1920)

syn's picture

05-02-2015, 23:03

i know that manuel Wink

By fernando.collazo.5682

Master (237)

fernando.collazo.5682's picture

09-02-2015, 04:24

Pointless Fighting is really an awesome achivement for an 8 bit home computer.

By raymond

Champion (381)

raymond's picture

13-02-2015, 16:54

And is the registration open for the 2015 edition?

By syn

Paragon (1920)

syn's picture

13-02-2015, 17:00

yes started the 1st of januari

http://msxbanzai.tni.nl/compo/