MSXdev'13 - SHMUP! announced

MSXdev'13 - SHMUP! announced

by viejo_archivero on 18-05-2013, 09:40
Topic: Challenges
Languages:

The new announced entry for the MSXdev'13 comes from the MSXdev contests regular Imanok, winner of the MSXdev'10 edition with Heroes Arena.

According to the game title and the leaked image at Karoshi Development Boards, we can assume that SHMUP! will be a vertical space arcade filled with shooting action. Taking into account the overall high quality of Imanok productions we can expect a really polished game, so stay tuned!

In just a few days a total of 3 entries, all of them from spanish developers, have been announced for the contest. The MSXdev challenges have prestige amongst the MSX community, the main prize keeps increasing, and every information, rules, entries and official announcements are posted in english so, if you are an MSX developer, you have no excuse: join the MSXdev'13 now!

Relevant link: SHMUP!

Comments (12)

By mesiasmsx

Prophet (3163)

mesiasmsx's picture

21-05-2013, 20:22

Great news from Imanok!! Running Naked in a Field of Flowers

By syn

Paragon (1920)

syn's picture

22-05-2013, 21:29

Sprites look well designed! Very promising!

By Maggoo

Paragon (1195)

Maggoo's picture

23-05-2013, 13:26

Oh come on you can't just tease us with 3 sprites. We want to see more :-)

By Imanok

Paragon (1143)

Imanok's picture

23-05-2013, 21:47

In fact, there are 5 different sprites at the shot Wink

Anyway, you will agree than it shows more about the game than the classic title screenshot...

By max_iwamoto

Champion (467)

max_iwamoto's picture

23-05-2013, 22:12

If I count right:

player ship
"option" for player ship
laser beam from player ship
enemy ship
rotated enemy ship

By mars2000you

Enlighted (5512)

mars2000you's picture

23-05-2013, 22:34

It must be the MSX version of this Flash game :

By Maggoo

Paragon (1195)

Maggoo's picture

23-05-2013, 22:47

Imanok wrote:

In fact, there are 5 different sprites at the shot Wink

Anyway, you will agree than it shows more about the game than the classic title screenshot...

Okay okay, I get the point1 I will wait for the game to be completed Cool

By Imanok

Paragon (1143)

Imanok's picture

24-05-2013, 00:02

@Mars: No, it isn't... I didn't know that game until you mentioned it...

@Magoo: Don't worry... that won't be a long wait... the deadline is almost here! oO

By j4mk3

Rookie (32)

j4mk3's picture

30-05-2013, 11:56

Please @mars2000you stop to think about all game will be MSX version of flash game.
We can make original games.

@Imanok
One more time I tell you...I love shooters ! please a lot of bullets and enimies (blinking welcome!) Wink

By Imanok

Paragon (1143)

Imanok's picture

15-06-2013, 12:36

SHMUP! released! Wink

By max_iwamoto

Champion (467)

max_iwamoto's picture

15-06-2013, 15:43

Great job, Imanok, as usual. Only one problem - the game is too hard Wink

By Imanok

Paragon (1143)

Imanok's picture

17-06-2013, 20:11

Thnx max! Wink

I paste a comment I made at Karoshi forums about the difficulty, because I'm not sure if people posting here is really reading there (due to the general lack of reactions about MSXDev games):

About the difficulty level, I think a game pretending to be like a game published back in the early eigthies needs to have a dificulty level acording to those times (check some other games of the same genre and you'll see what I mean).

I believe nowadays videogame's market influences developers to low the difficulty level so that games arrive to a wider audience making them a walk in the park to be finished. Of course I could have made the game easier (making all enemies die at first hit, or making the fusion last much longer/forever, for example) or even I could have added infinite continues or whatever... but the game is not that long and I thing it's much more fun (and "game's life" gets longer) trying to beat the game improving your skills by playing, than easily beating it in 15 minutes.

Guys, we are part of a generation where savestates didn't exist and the continue option was mostly used in big long games... so I only last to say: don't be sissies! Big smile Big smile Big smile