Right after the freshest issue of MSXdev kicked off, the first entry is a fact. With pleasure, the MSXdev Team presents to you: SKULLrs by digiconcrete.
It's a minimalistic game that relies on your reaction speed and sense of timing, and is completely written in MSX-BASIC. For those interested, the complete code of the game is included in the accompanying text file.
SKULLrs is meant to be the author's tribute to classics like Space Invaders and Pong.
A gameplay video is available, courtesty of MSXBlog.
The solar system's defenses have already fallen, and SKULLrs' invasion is imminent. Can you stop them?
Are you working on an MSX game, or even have one finished? Please consider to submit your work as an entry for this legendary MSX contest, and have the guarantee of a wide audience as possible, gain the attention of potential cartridge producers and even contend to win some prizes!