SD Snatcher ACE is an ongoing project to remake the MSX-exclusive classic SD Snatcher. The project was recently announced by dangaioh in our Spanish MSX forum and is still in development. For the curious, here's a quick YouTube preview.

The remake is created with RPG Maker VX ACE and contains nicely adapted graphics. Dangaioh has granted us permission to add a demo version of the remake in our MSX Downloads corner.

At the moment Dangaioh is looking for one or more musicians who would like to help out in remaking the games soundtrack as well. If you are interested in taking on this task, feel free to use the contact form on Dangaioh's msx.org profile.

Relevant link: SD-Snatcher ACE - demo

Media browser (6)

  • SD-Snatcher ACE - first glance at SD-Snatcher remake
  • SD-Snatcher ACE - first glance at SD-Snatcher remake
  • SD-Snatcher ACE - first glance at SD-Snatcher remake
  • SD-Snatcher ACE - first glance at SD-Snatcher remake
  • SD-Snatcher ACE - first glance at SD-Snatcher remake
  • SD-Snatcher ACE - first glance at SD-Snatcher remake

Comments (43)

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

24-10-2012, 00:27

Very cool!! Looks great, can't wait until it's finished! But an English version would be much appreciated!

I was thinking on remaking some SD-Snatcher songs later this year, if I can find the time I wouldn't mind contributing some tracks. I think I can create a nice version of the battle song Smile

By dangaioh

Expert (66)

dangaioh's picture

24-10-2012, 00:35

thanks, when I finished the game, I'll leave it open for anyone who wants to translate, do

Worst sorry my English is not very good.

By Meits

Scribe (4158)

Meits's picture

24-10-2012, 06:48

I can add some music as well...

By wolf_

Ambassador_ (9559)

wolf_'s picture

24-10-2012, 07:12

Technically, would it be possible to select a composer within the game itself? Because what you want is consistency in tone, not a single set with 5 different composers each having their own sound and style.

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

24-10-2012, 07:44

The SD-Snatcher soundtrack has 54 songs. Unless you want to wait a few years for a complete soundtrack, I doubt there is a single person that will finish composing/arranging all those songs.

Also don't forget that SD-Snatcher had like 5 composers working on the OST Wink

By wolf_

Ambassador_ (9559)

wolf_'s picture

24-10-2012, 08:41

Yea, but they all used the same chip with the same sound palette. For arrangements this is quite a different story, where synths 'n styles are far more diverse.

Also, as for the amount of songs, covers (like the ones in our database) are usually a bit longer and feature more layers 'n details. If you stick to the original lengths then this is less work.

By dangaioh

Expert (66)

dangaioh's picture

24-10-2012, 10:29

yo solo he puesto si alguien quiere colaborar con la ost, no es obligado eh XD...
yo en temas de música no me meto porque no se.
pero yo creo que un compositor que sepa,¿ que le puede costar hacer otra versión de un tema? ¿1 semana como mucho?
eso serian 54 semanas, vamos 1 año.
no creáis que a mi me va a costar menos hacer los gráficos del juego.
yo voy en 1 dia 1 o 2 enemigos hechos.

lo que veis en la demo, hasta la fabrica me ha costado 4 meses y aun queda mucho por hacer, el tema de la ost no hay prisa. pero ya digo que es opcional y si a alguien 1 o varios les apetece.

no pasa nada por poner la original, hombre, lo suyo sería ya que se renueva la jugabilidad, el apartado gráfico y un poco la historia, pues que se mejorara la ost sin que pierda "ese toque original"

pero vamos insisto que solo lo he propuesto por si se quiere hacer.

gracias, espero que os guste la demo

recordar que una vez terminada la fabrica ya no se puede hacer nada mas en el juego.

------------------------------------------------------------------------------------------------------------------------------

I put myself if anyone wants the ost is not obligated eh XD ...
on issues of music I do not get involved because they do not.
but I think a composer who knows, what can cost make another version of a song? ¿1 week at most?
That would be 54 weeks, come one year.
I do not believe that it will cost less to make the graphics of the game.
I'm in 1 day 1 or 2 enemies facts.

what you see in the demo, to manufacture cost me four months and there is still much to be done, the issue of ost no rush. but I say that is optional and if someone one or more they feel like.

it's okay to put the original man, yours would be renewed as the gameplay, the graphics and a little history because the ost for improved without losing "the twist"

but insist that worst we've proposed only if you do.

thanks, hope you like the demo

remember that once the factory and can not do anything else in the game.

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

24-10-2012, 10:44

My free time is rare, but I feel like giving a shot at the battle/fight songs. I have some ideas on what to do with it and still maintain the funky style of the original soundtrack.

If you want to, you can use my old SD-Snatcher songs:

And there are a lot of SD-Snatcher songs in our downloads database that you can use as a placeholder. If you want me to, I can ask MrRudi and Bart if they give permission to use their songs in the remake!

By dangaioh

Expert (66)

dangaioh's picture

24-10-2012, 10:48

ok thanks

but only if you put the remakes are all, otherwise if it is wrong that some are arranged and other retro.

thanks

very good songs

By wolf_

Ambassador_ (9559)

wolf_'s picture

24-10-2012, 12:22

dangaioh wrote:

but only if you put the remakes are all, otherwise if it is wrong that some are arranged and other retro.

So, is this actually what I suggested at 07:12? A set o' covers by one person for consistency, and then multiple sets? Iirc there was a construction like this with those Braingames remakes.

By snout

Ambassador (15167)

snout's picture

24-10-2012, 13:01

I think dangaioh means that he doesn't want to mix the old SCC tracks with new remakes. So, as long as ALL tracks from SD-Snatcher are getting a remake... the amount of composers doesn't really matter. (Aesthetics aside)

By dangaioh

Expert (66)

dangaioh's picture

24-10-2012, 13:27

snout wrote:

I think dangaioh means that he doesn't want to mix the old SCC tracks with new remakes. So, as long as ALL tracks from SD-Snatcher are getting a remake... the amount of composers doesn't really matter. (Aesthetics aside)

EXACT
I do not care as long as there is not much difference between songs.
But I do not want is to mix and scc remakes.
or any or all scc remakes.
because if the mixture is not well

example
This forum downloaded 11 songs and 2 songs jorito
and are perfectly compatible.
therefore we would have 13 songs ready.

and only 41 more missing
XD XD XD

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

24-10-2012, 14:23

@dangaioh: there are also Konami soundtracks with arranged songs that you can use as a placeholder. Of course they will have a copyright issue, but if you want to try these, let me know and I can send them to you!

By dangaioh

Expert (66)

dangaioh's picture

24-10-2012, 14:47

the game is not commercial and nonprofit.
at first no problem by copyright.

in my dragon slayer and my mazinger z gaiden use songs YS legends, wild arms etc ...

my email is yugioh880@hotmail.com
although many songs arranged for snatcher do not like

thanks

By Gradius2

Hero (561)

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25-10-2012, 00:18

I can translate to english, but I would want to know how long the txt is there?

Can you send me the txt file?

By d-fader

Champion (290)

d-fader's picture

25-10-2012, 07:41

Are you translating the game from Japanese? If not, wouldn't it be an idea to try and get some kind of agreement with the project melancholia team and then create the game in English based on the texts translated by them and then translate that to Spanish?

By dangaioh

Expert (66)

dangaioh's picture

25-10-2012, 10:13

Gradius2 wrote:

I can translate to english, but I would want to know how long the txt is there?

Can you send me the txt file?

No text file.
lyrics are directly and manually ingame.
to translate it must be done manually.
rpg maker for previous versions if a bar program you extracted all text in a. txt, but not for this newest.
I will continue investigating.

d-fader wrote:

Are you translating the game from Japanese? If not, wouldn't it be an idea to try and get some kind of agreement with the project melancholia team and then create the game in English based on the texts translated by them and then translate that to Spanish?

The game has the texts of the Spanish version of MSX2
mixed with the new translation in parts melancholy project

I'm not doing in English because my English is very bad, when the game is finished or seek solution to translate it if I can extract the text, it would pass to translate.
I would also say that many texts are being invented by me or filling gaps that had the original story.

things like the death of the woman gibson, gibson dog alice etc ...

if anyone knows the rpg maker and know how to handle, I can pass the demo to be open and translating, for me there is no problem

I know of a full version of the new translation of melancholy project, only the demo they released.

Thank you.

By shaiwa

Champion (369)

shaiwa's picture

27-10-2012, 14:30

Nice demo, couldn't speed up the text in game Wink
Hope someone can help you with the English translation.

About the music, the SCC character is realy nice so a re-arrangement can take away that nice atmosphere in the game.
Maybe it's an idea to make an enhanched version of the original tracks like the way it is was done in Manbow2 demo?

By dangaioh

Expert (66)

dangaioh's picture

29-10-2012, 17:44

not know what was done in the Manbow 2

thank you liked me allegory.

In the next version I'm doing.
texts are faster and have no sound.

and if I hope to get translation after finishing the game

By shaiwa

Champion (369)

shaiwa's picture

31-10-2012, 12:01

By dangaioh

Expert (66)

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08-11-2012, 20:45

New screen
zone 1

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

08-11-2012, 22:27

Very nice!

I have been playing with the demo version a bit, and I really love the graphics style, it's a very good mix of the original graphics and a more modernized pixel art. Keep up the good work!

Also really like how complete the demo version already is, with the entire demos and such. The only thing I was missing are the blinking eyes, moving mouths and talk 'noises' when you speak with somebody Smile

By dangaioh

Expert (66)

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05-12-2012, 11:10

new screen
cinema

By snout

Ambassador (15167)

snout's picture

05-12-2012, 13:17

Sweet! Although I think it would be a nice extra to give Gillan 3D goggles in the lower-left-corner image... Tongue

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

16-12-2012, 02:10

I have actually been working on a new SD-Snatcher arrangement. It's coming along nicely and might be nice to add to the game. I'll try to finish it soon and upload it here Smile

By dangaioh

Expert (66)

dangaioh's picture

17-12-2012, 10:22

snout wrote:

Sweet! Although I think it would be a nice extra to give Gillan 3D goggles in the lower-left-corner image... Tongue

thanks
try to do at the moment the picture is not me updated in real time, just as you enter and exit the menu

Jorito wrote:

I have actually been working on a new SD-Snatcher arrangement. It's coming along nicely and might be nice to add to the game. I'll try to finish it soon and upload it here Smile

oh that's great ... thanks.
to see if more people are encouraged and completed all the ost

a new video, sorry for bad sound XD
http://www.youtube.com/watch?v=q3jtyrOdf0s&list=HL1355736137...

By dangaioh

Expert (66)

dangaioh's picture

28-01-2013, 19:35

News screens OUTER HEAVEN and CASINO

una muestra del siguiente reto, 1 de las 3 plantas de la mansión abandonada
CLIKEAR EN LA SCREEN PARA VERLA COMPLETA

By anonymous

incognito ergo sum (109)

anonymous's picture

28-01-2013, 22:02

dangaioh wrote:

oh that's great ... thanks.
to see if more people are encouraged and completed all the ost

No worries... I transcribed the complete OST 1:1 for Jorito, so he's got all he needs and needn't worry about the boring job of note picking Wink

btw... Working on the final in game tune... Must say... Some tunes made my hair go grey... They're rather complex...
Take this misserable piece of sadism for instance

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

28-01-2013, 22:19

The remade soundtrack is also progressing slowly but surely. I'll upload some mp3s to MRC soonish, if anybody is interested.

BTW, the new screenshots look great!

By d-fader

Champion (290)

d-fader's picture

28-01-2013, 22:25

Wow meits that youtube video is awesome, I think only one or two notes are not timed correctly iirc, but it sure shows the complexity Smile Good job!! And yeah, Jorito, I would love to hear them!!

By dangaioh

Expert (66)

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31-01-2013, 11:29

thanks Meits, Jorito and D-fader

slot machine available

By dangaioh

Expert (66)

dangaioh's picture

11-03-2013, 12:05

New screen and start good and we go for BARAN PURNET

and past enemies created
ARMY BEAR Y

ARACKNITOR

INTERCEPTOR HELL

TANK FOR NOTHING

GATE HELL

HOVER DEAD

By Meits

Scribe (4158)

Meits's picture

12-03-2013, 07:53

Nice going Smile Keep up the good works...

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

12-03-2013, 23:34

Sweet!
But does make me feel a bit guilty on not being able to work on the soundtrack remake more this past few weeks Smile

By dangaioh

Expert (66)

dangaioh's picture

23-03-2013, 13:21

Jorito wrote:

Sweet!
But does make me feel a bit guilty on not being able to work on the soundtrack remake more this past few weeks Smile

do not worry.
But you're not going to be able to do more?
or need a break? XD

By Jorito

Mr. Ambassadors (1718)

Jorito's picture

23-03-2013, 14:42

I am able to do more, it's just that finding time and energy for it has been hard the last weeks. I'll be picking it up again later Smile

By dangaioh

Expert (66)

dangaioh's picture

31-05-2013, 14:04

new

MEET CATCH THAT BOT

RC PRO AM

cueva norte

y centro norte 1

By SkyeWelse

Champion (470)

SkyeWelse's picture

31-05-2013, 19:36

Wow! This project looks absolutely amazing Dangaioh! The sprite work is fantastic. Was there ever any work being done on the music composition side for this project? I saw some posts from earlier where there was interest generated, so I hope that's also coming along well for this project. : )

-Thomas

By anonymous

incognito ergo sum (109)

anonymous's picture

01-06-2013, 18:27

@dangaioh: looks great!

I'm working on the music part of this project. Currently there's 17 tracks about done, so about 1/3 of the total amount of tracks. It's a lot of work though, and I expect to need at least until the end of this year before it's finished. And I'm not really happy yet with some of the songs, so I expect to do quite a bit of work in the final mixing stage as well Smile

Hopefully I can find some time to finish the last bit of work on the last intro demo and then release a sneak preview movie of some stuff Smile

By FiXato

Scribe (1246)

FiXato's picture

01-06-2013, 23:19

Will you release the RMVXA RTP you created for this as well?

By Jorito

Mr. Ambassadors (1718)

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02-06-2013, 00:23

Can't speak for the graphics and other stuff but the music will at least be available separately Smile

By Ichi

Supporter (1)

Ichi's picture

23-07-2013, 11:07

Wow!!! This is great work. Truly very, very nice!!! I was about to go to bed last night, when I stumbled across this article about SD Snatcher Ace. This is, by far, my favorite game of all time! I played it so much when I was younger, and even now I'm still playing it every once in a while. Love it still.
So I made an account, and downloaded your demo. I haven't finished the demo, cause I rushed it too much last night. Got killed by the first enemy on the 2nd floor of the bomb building >_< But I have to say you did an amazing job man! It really feels like the original. The maps and enemies are very nice! And I like the fact that you put so much more content inside. Like all the new items, and equipment system! Very interesting! Even though my understanding of Spanish is next to nothing, I enjoyed it very much ^^

Okay. So, I've been using Rpg Maker VX too for some time, and last week made the switch to Ace. And believe it or not, I had the almost exact same idea that you have! I wanted to make SD Snatcher too with RPGVX, except not a remake, but more of an unofficial sequel...(Now some fans may get really sceptic, but I still think it's a cool idea...).
I even made some sprites already, and was creating the menu's too. I haven't nearly made as much stuff as you already have, and bumbed into a problem too. I want to have the same battlesystem, but my scripting is not good enough to make it myself. I got to the point where you select "Attack", then choose your Weapon, and then go to enemy target selection. And thats where I am stuck. I cant figure out how to get to select different parts of the enemy, so you can shoot off his legs and other parts.
All in all I'm stuck with a lot of questions (even more after seeing your project xD).

So are you doing all of this project on your own? Even the scripting? Like I said, I know how to change and create custom menu's and stuff, but the battlesystem is still a bit hard for me to figure out.

I got a lot more questions, but I wanted to leave it for now Tongue

Again, very nice job Dangaioh! I hope you read my comment, and understand. And find the time to answer Wink
Greetings from the Netherlands!

By anonymous

incognito ergo sum (109)

anonymous's picture

24-07-2013, 00:53

For those following this project, I released some previews of a few songs on my Soundcloud page. Here they are:

These are nearly final but might see some changes yet. Have fun with them while waiting for the rest of the songs and the game ;)

My MSX profile