With our new website, it's now possible for our users to upload MSX freeware to our downloads database. We received some uploads that we just have added to our downloads for your enjoyment.

First of all there's the board game Ducktales by Overflow! and Emphasys. As indicated in our forum the game has been declared AbandonWare by the original authors. In Ducktales Dagobert Duck is robbed of his lucky dime by Magica De Spell and embarks on a quest to retrieve his stolen goods. A trip through a colorful comic world with a lot of well known Disney characters and an entertaining setting will ensure you of a nice gameplay experience. If you're not convinced yet, don't forget to check out the screenshots below!

Then there is Bombaman Extra Ammo by Team Bomba on which we reported earlier. This ultimate edition of Bombaman was enhanced with extra features and declared freeware. Apart from the gameplay you expect from normal Bomberman games, the game contains a 60+ levels single player mode with bossmonsters and a storyline, a multiplayer mode (4 players at once) and 3 different difficulty levels. On top of that the Extra Ammo edition contains an additional world with substory and boss and other extra content.

And last but not least we have MSX Age 98 for PC, a drawing program for Windows 98 and up based on T&E Soft's Dot Designer's Club. Age for PC allows you to open, edit and save a myriad of MSX formats. Support ranges from screen 5, 7 and 8 to screen 12 and this is a very convenient tool for cross platform development.

Relevant link:
Ducktales
Bombaman Extra Ammo
MSX Age 98 for PC

Media browser (10)

  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database
  • Ducktales, Bombaman and Age for Windows added to downloads database

Comments (28)

By Meits

Scribe (5545)

Meits's picture

21-02-2012, 06:27

Hurray!

By Akiguchi

Hero (608)

Akiguchi's picture

21-02-2012, 09:05

Yay! I think I was instrumental bringing the topics of Duck Tales and Bombaman back from death, heh! Tongue

By Samor

Paragon (2029)

Samor's picture

21-02-2012, 11:35

Very nice Smile

By Vampier

Prophet (2297)

Vampier's picture

21-02-2012, 17:01

waiting for a takedown notice from Konami and Disney Tongue

By Jorito

Mr. Ambassadors (1761)

Jorito's picture

21-02-2012, 17:05

Not to mention T&E Soft Tongue

By Meits

Scribe (5545)

Meits's picture

21-02-2012, 17:07

Anyone, two or three want me to scan the Ducktales manual? I accidentally ran into it while searching something completely different...

By Jorito

Mr. Ambassadors (1761)

Jorito's picture

21-02-2012, 17:33

Sounds like a good plan!  Especially since the Bombaman download contains a nice manual as well Wink
I'll update the download when you're done.

By Meits

Scribe (5545)

Meits's picture

21-02-2012, 18:03

Damn, what did I say oO
Well, I'll get to it soon Smile

By Samor

Paragon (2029)

Samor's picture

22-02-2012, 10:49

Not to mention T&E Soft Tongue

they're not very alive nowadays, are they?

By BlueCrystal

Expert (68)

BlueCrystal's picture

24-02-2012, 21:35

The password I got after finishing the first level of ducktales, does not work.  Reloading my final save state and finishing it again, gave the same password. Thus it is not a typo when entering. Did anyone else have the same experience?
The password is: WANMKROQ

I was able to google a working password, so I can continue Smile

By BlueCrystal

Expert (68)

BlueCrystal's picture

24-02-2012, 22:24

The password for level 3 works! (WAZJPNOS) but the game becomes instable when playing that level (using bluemsx).

Sad

By Manuel

Ascended (15763)

Manuel's picture

25-02-2012, 17:54

What do you mean with instable?

By Meits

Scribe (5545)

Meits's picture

25-02-2012, 18:26

On a real MSX this never happened to me.

By BlueCrystal

Expert (68)

BlueCrystal's picture

25-02-2012, 20:31

I am using bluemsx v2.8.2. The game crashes soon after starting level 3. Either when walking, it will random reset. Encountering an enemy it will reset, or it will interpret it as a village (interesting to see a red headed Stefan as inn-keeper). Leaving the village will cause a reset as well. Sometimes the dagobert character keeps walking further then the value of the die, at some point it will reset as well.
I do have the impression that the music is distorted as it sounds a bit too lsd-a-like.

A save state can be found here.

Anyone else having this issue? Maybe the .dsk file could be the issue (I downloaded a second copy, and got the same problem).

By mars2000you

Enlighted (5513)

mars2000you's picture

25-02-2012, 22:10

I've made some tests with blueMSX 2.8.3 beta and openMSX 0.8.2.

The problem happens on both emulators only with the English version of the game. With the Dutch version, the music is not distorded in stage 3 and the game does not hang (on MSX2+) or reset (on MSX2).

I guess some files of the English version are corrupted.

P.S. There's an extra (and probably useless) file on the English version : CMPBAK.AGE

By mars2000you

Enlighted (5513)

mars2000you's picture

25-02-2012, 21:58

I've build a correct English DSK file by removing the .AGE file and replacing the .MBM and .MBK files by the versions of the Dutch DSK. I've noticed that the English .MBK was corrupted. So, it was the source of trouble, now the English version works like a charm also Smile

But I don't know how I can attach it to this message ... Question

Here's a temporary link : http://www.msxblue.com/temp2/ducktales-en-good.zip

By Jorito

Mr. Ambassadors (1761)

Jorito's picture

25-02-2012, 22:45

I guess somebody uploaded a broken disk image to MRC Tongue
Mind if I update the diskimage wi the one above! Or better yet, maybe somebody can make a fresh disk image from the original.

By Meits

Scribe (5545)

Meits's picture

01-03-2012, 06:32

The dutch patched version comes from my original bought disk. I assume it's allright.
The english version came from Manuel (Manuel, you probably can't finish your copy Running Naked in a Field of Flowers )
I tried the one Mars linked. It didn play good, but on openMSX with a turbo R and mbstereo it didn't load the end demo.
For who wants the manual (dutch), I scanned it... He/she can get a link of it and make a pdf of it... I am not going to...

By mars2000you

Enlighted (5513)

mars2000you's picture

01-03-2012, 07:53

I guess the English version has 2 bugs. The first was easy to fix, I'll examine later the second (it needs a complete checking of all non-musical files and a full testing of both versions of the game).

By Jorito

Mr. Ambassadors (1761)

Jorito's picture

01-03-2012, 08:54

@Meits: send me the scans, I'll create a PDF and add it to the download.

And if anybody can send a working English version of the game, I can update the download with that. Unfortunately I sold my original a few years back, and I didn't make a copy...

By Jorito

Mr. Ambassadors (1761)

Jorito's picture

11-03-2012, 12:32

The manual was scanned by Meits and added to the download. 

I'd also like to update the download with a proper, working English version. Anyone here has the original English disk or a working disk image? If so, please send it to me!

By Mike888

Supporter (8)

Mike888's picture

02-02-2018, 02:06

what is the working password for stage 2??

By FiXato

Scribe (1520)

FiXato's picture

02-02-2018, 02:55

Mike888 wrote:

what is the working password for stage 2??

KANAKRPK

By Mike888

Supporter (8)

Mike888's picture

02-02-2018, 06:13

Ok I just beat the game. Its really cool
Level 2: WARBKRJQ works. There's no reset needed after level 2, into level 3.
Anyone have anymore info on this game? All I know was it was made by Emphasys?

By JohnHassink

Ambassador (5415)

JohnHassink's picture

02-02-2018, 06:50

What would you like to know? I think MOA (Master Of Audio) was on the development team. He frequences this site now and then.

By Mike888

Supporter (8)

Mike888's picture

04-02-2018, 08:07

I was just curious about how the game was made? Is this like an original build or did it come from another game? Who is Emphasys? Why a Duck Tales theme in a game style like this? Just things like that.

By Meits

Scribe (5545)

Meits's picture

04-02-2018, 12:02

Overflow! was the group that started this game. They had one of the best graphicsguys (Jetsoft/Richard Stoffer) one could wish and one of the guys (Anne Overwijk) had (still, I may hope) a brother who was not so much into MSX but was able to place notes on the right place in Moonblaster (Willem).
The graphics of Jetsoft were the leading factor in this game, so what he drew decided how the story went. He didn't draw what was dictated.
So there they had it: Great graphics and great music and... Knowledge of Basic...
Geographically they weren't located too far from the group called Emphasys. They were a complete package, housing all the skills needed to create something without the need of others. MOA (Master of Audio) was their asm coder and offered his skills (when asked?). Emphasys coded and sold the game while the rest was an Overflow! product.
Around that time Emphasys had a disk magazine in which the guys of Overflow! did some graphical and textual content as well. Together with RAT (another group) they were just one big group of friends helping each other out.
They all were famous for their absurd humour, great graphics and music.

By FiXato

Scribe (1520)

FiXato's picture

04-02-2018, 18:52

Some comments from Richard Stoffer about this game, as copied from the comments section on one of my DuckTales recordings:

"Richard Stoffer" wrote:

Great memories!!! Hours of pixeling!"

and when asked whether it all was original work, or partly copied from magazines:

"Richard Stoffer" wrote:

Some images were taken from old magazines, still a lot had to be altered to other positions. At least I can still draw "Dagobert" without any magazine lol.

Thanks for recording the game (the music quality is very good)!, would love to see the middle and enddemo. You can rename the demo's filenames to make it easier. hehehe