King's Valley port for Spectrum

by Guillian on 15-11-2009, 22:29
Topic: MSX Related
Languages:

Today, Retroworks released a port of the classic Konami platformer King's Valley for Spectrum 48k and Spectrum 128k. This port was programmed by Manuel Pazos (Guillian) and Jaime Tejedor (Metalbrain), and it features the same gameplay, stages and music of the original. The graphics have been ported by Francisco Javier Velasco (Pagantipaco). The game can be found on the Retroworks website, including a complete map and a user manual. A video of this port can be seen on YouTube, right here.

Relevant link: Retroworks - King's Valley port

Comments (9)

By Manuel

Ascended (15836)

Manuel's picture

15-11-2009, 22:46

Yay, King's Valley with background! ... (and color spill and monochromatic main character)

Anyway, this kind of project is quite cool Smile You should have done it in 1985, and I'm sure Konami would have paid you lots for it Smile

By spl

Paragon (1461)

spl's picture

16-11-2009, 00:43

It's cool Big smile

By lionelritchie

Champion (439)

lionelritchie's picture

16-11-2009, 01:55

great, but without the background it would look better

By Guillian

Prophet (3235)

Guillian's picture

16-11-2009, 12:17

>You should have done it in 1985, and I'm sure Konami would have paid you lots for it

Probably you are right. Just imagine releasing these ports or remakes 20 years ago
(But in 1985 I was programming things like: PRINT"Hello!": PLAY"CDEFG") Running Naked in a Field of Flowers

By iamweasel2

Hero (526)

iamweasel2's picture

16-11-2009, 18:43

Really beautiful! Big smile

Once again, it is proven that there's no limit (even when the hardware is limited) to what smart people can do. Smile

By Sander

Ambassador (1845)

Sander's picture

16-11-2009, 19:22

I think it's impressive. True, gfx compared to MSX looks like there's an broken VDP, but that's just the limitation of those speccy's. Game play is still standing, just like the music. It really is a must have for any spectrum lovers out there.

By Rataplan

Master (214)

Rataplan's picture

18-11-2009, 16:27

Imho this is really, really impressive, splendid job! That's why I like old retro-systems, you've got to squeeze every bit of performance out of it, that's were skills are important. Nowadays 'everyone' can create a 3d-game, and if it doesn't run fast enough you are requested to buy new hardware...

By iamweasel2

Hero (526)

iamweasel2's picture

21-11-2009, 18:35

Now we need someone to port this back to MSX. Tongue

By Walter.MSX

Expert (72)

Walter.MSX's picture

21-11-2009, 22:48

Excellent. A jewel ! Tongue