SD Snatcher, CODA (Ending Theme) re-arranged

by J-War on 10-10-2003, 02:17
Topic: Music
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J-War brings the MSX Community another re-arrangement of a well known MSX game song. This time he made a super-arrangement of the ending theme of SD-Snatcher. The song is more than 5 minutes long and well worth listening to.

Relevant link: J-War's remakes

Comments (10)

By J-War

Champion (413)

J-War's picture

10-10-2003, 02:23

The corect url is :
http//j.war.free.fr/fr/remakes_divers.htm

Smile

By J-War

Champion (413)

J-War's picture

10-10-2003, 02:23

fixed Smile

By snout

Ascended (15184)

snout's picture

10-10-2003, 02:23

thanks for reporting though Wink Another cool superarrangement btw Wink

By J-War

Champion (413)

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10-10-2003, 02:32

tx you very much.

By ro

Scribe (4480)

ro's picture

10-10-2003, 11:46

whoooh, I just LOVE them live-tough drumskins.... get rid of them synth-drums I hear now and then, the accoustic drums are wicked!!
(more ppl should use more accoustic feel drums too.. bring the song alive,, itsa live baby..)
did you record them yourself?

By ro

Scribe (4480)

ro's picture

10-10-2003, 11:46

oh, and FINALLY some one understands how to pkay the spanish-accoustic guitar.. love it

By anonymous

incognito ergo sum (116)

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10-10-2003, 15:37

it's very good Smile

By ro

Scribe (4480)

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10-10-2003, 15:57

yeah, I can honestly say this is the best track I've heard in a while. Okay, I've always loved the original but JW you've done a great job here!
again, the spanish guitar parts rule!

(no, only remove them stupid synth drums and it's perfect)

By J-War

Champion (413)

J-War's picture

10-10-2003, 18:34

tx guys.
ok, I'll remove the electronic drums in a next version Smile
The drums sounds comes from my electronic drum. I just used a sample set of cymbals and maped them to the electronic drum to have more different kind of cymbals with long sustain. (a real cymbal sound is quite long and takes a lots of memory, so most of expanders feature poor cymbal sounds)

By ro

Scribe (4480)

ro's picture

10-10-2003, 21:10

well you could try reverb or maybe delay on symbals to create a longer atmosphere?! dunno, never tried something like that. I work with real drums in my studio (okay, a synth is something completely different.) can't Cubase come in here?!?! (plenty ram on disk I'd say)