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Onderwerp Antwoorden Laatste reactie
Sprite to Bitmap 9 by Metalion
21-06-2021, 10:39
Writing my first (simple) game in assembly
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47 santiontanon
19-06-2021, 15:28
Arkos replayer code 7 thegeps
18-06-2021, 19:44
Q*Bert on the MSX 4 Randam
17-06-2021, 21:08
WIP - Do The Same - 09.05.2021 (03)
[Pagina 1, 2]
15 defdanny
17-06-2021, 17:03
Freedom Fighter Physical Release 7 M-A-D-M-A-X
16-06-2021, 14:05
Go Penguin WIP platformer for MSX 1
[Pagina 1, 2, 3, 4, 5Laatste(10)]
99 jltursan
16-06-2021, 08:27
Final Smash
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58 smx
16-06-2021, 08:15
Realfun 3
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87 GhostwriterP
14-06-2021, 17:48
Dump screen 2 to cassette on MSX1 2 Pencioner
13-06-2021, 18:48
I've written a book on assembly programming!
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29 Pencioner
13-06-2021, 18:38
Arcade Game Designer for MSX
[Pagina 1, 2, 3, 4, 5Laatste(15)]
148 jltursan
13-06-2021, 10:59
At least! I know how to create a megarom with SDCC in the correct way. 3 samsaga2
07-06-2021, 08:56
The pre-order for Metal Dragon (Kai Magazine 2021) begins (until 05-22-2021)
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42 MsxKun
06-06-2021, 11:08
Learning MSX assembler for games development, where to start? 10 karloch
05-06-2021, 20:36
Testing your megarom on a real machine / MegaFlashROM SCC+ SD
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11 gdx
03-06-2021, 02:46
Assembler Optimizer
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481 thegeps
01-06-2021, 19:22
A guide to perseverance
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18 Grauw
01-06-2021, 17:20
What's the most efficient way to define a sprite in basic?
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13 DamnedAngel
01-06-2021, 04:06
testers wanted for a new football (soccer) game 5 mzoran
31-05-2021, 15:34
Teaser: map routines for sdcc_msx w.i.p.
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30 pizzapower
27-05-2021, 21:36
How to load an SC2 type image using Assembly in a ROM type game?
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13 gdx
27-05-2021, 02:03
Examples of screen split usage in games
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12 inchl
26-05-2021, 09:48
Pro Motion 5.1 7 WORP3
24-05-2021, 20:49
Compass
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13 Grauw
24-05-2021, 18:39
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