MSX MineSweeper

van snout op 17-01-2007, 01:36
Onderwerp: Software
Talen:

Source: HispaMSX mailinglist

In a (new) course that teaches how to create games for MSX, MarMSX has released an MSX version of Minesweeper, the well known computer game that has, amongst others, been included with many versions of Microsoft Windows. The game, developed in Turbo Pascal with MSXpad comes complete with well-documented source code .

Relevant link: MarMSX

Reacties (4)

Van Huey

Prophet (2673)

afbeelding van Huey

18-01-2007, 17:13

Good initiative! LOL!

Van pitpan

Prophet (3138)

afbeelding van pitpan

19-01-2007, 09:14

Just in case, if you want to compare it to the assembler equivalent, I remind you that there is an open-source commented version of MINESWEEPER included in the later asMSX distributions: http://www.robsy.net/asmsx012f1.zip

Of course, it is just a tiny MSX1, 8 KB ROM, but it has all the original game features, except for mouse support :( [yet]

Van Prodatron

Paragon (1789)

afbeelding van Prodatron

19-01-2007, 16:08

Oh, and the assembler sources of MineSweeper for SymbOS MSX ( http://www.symbos.de/shots.htm?2?1#marke5 ) are available, too:
http://www.symbos.de/download/apps-minesweeper.zip
But unfortunately nearly only german comments.

Van MarMSX

Resident (40)

afbeelding van MarMSX

23-01-2007, 02:38

Kein Problem Tongue
Thanks all for help. But one thing I noticed: some bugs happens randomly. Some bugs noticed, commonly appeared on super version (99 bombs):
1- Hangs MSX when game start (dead lock);
2- Bombs counter starts with -1 instead of 99;
3- Numbers that surround a bomb changed (wrong value);
4- Values different from bomb opened as bomb;
5- Game starts with no map.
All that seems Pascal compilation error or DOS malfunction, once these bugs are not systematic.
Bye