Source: aOrante's blog
aOrante has published the first public release of MSX Tiles, a tile editor TMS9918 mode 2 with support for various file formats, compression and V9938 palettes. Originally built as a tool to convert Pentacour's nMSXtiles to C, the utility now supports nMSXtiles, SC2, GIF, PNG and its own input file format. Output can be generated for assembly, C and MSX-BASIC, including RLE based compression or the new RLE WB compression, based on the type of run-length-encoding used in Wonder Boy on Sega Master System. The latter file format can be decompressed with unRLEWB
Relevant link: MSX Tiles devtool v0.9b
Reacties (1)
Van jlemos
Resident (58)
24-10-2014, 17:13