SMW project - update

SMW project - update

van JohnHassink op 15-02-2016, 21:15
Onderwerp: Software
Talen:

The SMW project has undergone a lot of bugfixes and other corrections since its showcase at the Nijmegen MSX fair, so it's time to share the latest version with the community.

Controls:

X: select, jump
Z: spinjump
C: run, pick up objects, other actions
V: drop powerreserve

[ESC]: open options menu. Only works on worldmap or in game
P: pause game, unpause game

1: skip level
2 tm 0: defunct cheat controls. Expect engine crash using any of these!

Relevant link: SMW ROM Download

Reacties (48)

Van Hydragon

Paladin (712)

afbeelding van Hydragon

15-02-2016, 22:43

I'm not the best gamer but most of all I love to cheat a lot with reverse!
but for the ones interested, I downloaded the rom and it will be streamd tonight on www.twitch.tv/mrhydragon

Feel free to join and watch the stream! Cya at Twitch!

Van Manuel

Ascended (16110)

afbeelding van Manuel

15-02-2016, 23:40

Amazing progress again guys! Smile Loads of buggies fixed, but still quite some to go too, I'm afraid, so keep it up!!

Van Sandy Brand

Master (160)

afbeelding van Sandy Brand

16-02-2016, 00:04

Super impressive work! Smile

Van Hydragon

Paladin (712)

afbeelding van Hydragon

16-02-2016, 03:02

Been playing this game for several hour, it's addictive and looks damn great, might even hook up my SNES tomorrow and play SMW on it again.
Hint: don't grab the feather! The game will freeze!

Van ARTRAG

Enlighted (6331)

afbeelding van ARTRAG

16-02-2016, 06:44

hint2: do not jump on ramps or you will fall out of the screen

Van Daemos

Paragon (1672)

afbeelding van Daemos

16-02-2016, 10:28

Quote:

Hint: don't grab the feather! The game will freeze!

What is your setup? what kind of computer etc etc etc. it doesn't freeze over here so I am wondering whats the difference.

EDIT: WOW it freezes wtf!! This didn't happen a few weeks ago. Ill fix it asap.

EDIT2: Fixed

EDIT3: hint2:

Quote:

do not jump on ramps or you will fall out of the screen

You mean the ramp in donut plains2. The cave with the fixed camera?

Van Manuel

Ascended (16110)

afbeelding van Manuel

16-02-2016, 12:16

Can you perhaps explain a bit what all keys are doing on the keyboard? The number keys seem to have a funky effect....

And you spoke about a settings menu. How to open it?

Van Daemos

Paragon (1672)

afbeelding van Daemos

16-02-2016, 12:26

esc: open options menu. Only works on worldmap or in game
p: pauze game, unpauze game
x: select, jump
z: spinjump
c: run, pickup objects other actions
v: drop powerreserve

1: skip level
2 tm 0: defunct cheat controls. Expect engine crash using any these!

Van ARTRAG

Enlighted (6331)

afbeelding van ARTRAG

16-02-2016, 12:25

Daemos wrote:
Quote:

Hint: don't grab the feather! The game will freeze!

What is your setup? what kind of computer etc etc etc. it doesn't freeze over here so I am wondering whats the difference.

EDIT: WOW it freezes wtf!! This didn't happen a few weeks ago. Ill fix it asap.

EDIT2: Fixed

EDIT3: hint2:

Quote:

do not jump on ramps or you will fall out of the screen

You mean the ramp in donut plains2. The cave with the fixed camera?

Yes, that level.

Van Daemos

Paragon (1672)

afbeelding van Daemos

16-02-2016, 12:26

Quote:

Yes, that level.

Fixed it. Will upload new rom soon.

Van Manuel

Ascended (16110)

afbeelding van Manuel

16-02-2016, 12:49

While we're at it, check out this: https://youtu.be/iPOa7-PaGHs

How is one supposed to play this darn level anyway? :) let's look it up :) Aha, it seems that this level has way too little of these floating platforms to be able to properly play it...

Van snout

Ascended (15187)

afbeelding van snout

16-02-2016, 13:16

I had to check several times if it was actually my MSX running this software and there wasn't a SNES hiding behind my desk all of a sudden. Holy cow, this stuff is epic. A masterpiece already, if you ask me.

Van Daemos

Paragon (1672)

afbeelding van Daemos

16-02-2016, 16:41

Quote:

How is one supposed to play this darn level anyway? Smile let's look it up Smile Aha, it seems that this level has way too little of these floating platforms to be able to properly play it...

You spotted a major bug it seems. Can you reproduce the brown block bug?

Van Manuel

Ascended (16110)

afbeelding van Manuel

16-02-2016, 18:30

Daemos: the position of these blocks aren't correct anyway, check the original game...
I just tried again and it didn't reproduce. Sad

Van Daemos

Paragon (1672)

afbeelding van Daemos

16-02-2016, 19:30

Hmmz wierd. We had to change alot in that map. We cannot get even close to the original due to HW limits. But the map is doable. I can win that map with a no death play in less than a minute Wink Its MSX everything is harder on MSX Tongue

Van Manuel

Ascended (16110)

afbeelding van Manuel

16-02-2016, 19:58

I guess I'm doing it wrong then.... Wink

Anyway, apparently there's a case where map corruption can occur, you know that now. Now to find the condition...

Van Manuel

Ascended (16110)

afbeelding van Manuel

16-02-2016, 21:13

OK, I just started the game again, and just after loading my savegame (13!), I get the "GAME OVER' screen Sad Progress lost?

Van Daemos

Paragon (1672)

afbeelding van Daemos

16-02-2016, 21:37

Just after starting? not having those problems here on the turbo. You are trying this in openmsx?

EDIT: perhaps some older version of the rom was loaded in your turbo-R once. In that case you may need to clear your SRAM.

Van syn

Paragon (1939)

afbeelding van syn

16-02-2016, 23:59

Looks nice Big smile

Hope you still have the motivation to fix all the bugs .. I bet its like hell Big smile

Van spl

Paragon (1463)

afbeelding van spl

17-02-2016, 03:06

So, so, so outstanding Big smile Thanks for your great work! Keep going! Smile

Van Daemos

Paragon (1672)

afbeelding van Daemos

17-02-2016, 08:18

Quote:

Hope you still have the motivation to fix all the bugs .. I bet its like hell Big smile

Its different than hell Tongue It's pure terror. You always think you got all the bugs ironed out and as soon as post the rom online bug reports start flowing in from everywhere. And sometimes you see something happen in the corner of your screen and you are never able to reproduce it ever again. That moment when the engine just crashes because it doesn't like you pfffff. I already know that the engine will have glitches just like the snes version I accept that I will not be able to fix em all.

Van Pippo

Champion (432)

afbeelding van Pippo

17-02-2016, 08:59

A very beautiful game. Smile
Very, very interesting.
Congratulations!

Van Manuel

Ascended (16110)

afbeelding van Manuel

17-02-2016, 09:47

Daemos: I started the same ROM every time (the latest one). i just quit at some point (openMSX) and then a few hours later started it again, loaded the game and I Immediately get game over. I can send you the SRAM file if you like.

Van Daemos

Paragon (1672)

afbeelding van Daemos

17-02-2016, 09:53

Quote:

I can send you the SRAM file if you like.

Yes please. Also check if you get the same problems if the sram is neat and clean.

Van spl

Paragon (1463)

afbeelding van spl

17-02-2016, 11:23

Do you know if it's possible to flash the rom in the Megaflashrom SCC+, the previous non-sd version? It happens the same it happened with (will be the game finished finally as SF respecting the original good title screen and menus?) Pointess Fighting which only worked with Megaflashrom SCC+ SD.

Regards,

Salva

Van Daemos

Paragon (1672)

afbeelding van Daemos

17-02-2016, 11:32

The previous megaflashrom has a maximum of 1024 kB So it is just too small for this game to get successfully flashed in. Sorry.

regarding the properly finished question: No we are not going for the semi-finish. We keep ourselves as close to the original as possible within the limits of the MSX HW. Usually the differences are enemies at slightly different positions. Some parts of the map left out (has not yet happened) and a different intro menu as you have allready noticed. I am allready amazed myself how close we are getting to the original. Our version is alot more difficult though. The controls and gameplay are slightly different and thats just because I find it more playable that way. The dificulty is compensation for every enemy we had to leave out and because its MSX Smile

besides. the whole thing is open source. So things can be changed.

Van spl

Paragon (1463)

afbeelding van spl

17-02-2016, 11:37

Oh, about finish, it was just a open question about "Pointless Fighting" Smile , your great on SMW is outstanding, and even you finish the game with less levels that the huge original game... I'm going to buy it if you release it on cart. Everything is impressive. Yesterday I tested it using BlueMSX and I was amazed. For sure, it's so so great Smile

Van Daemos

Paragon (1672)

afbeelding van Daemos

17-02-2016, 12:01

Ohw yes i also like to add that there is a alternative keymapping which can be selected from the options menu. Just change the keyboard logo into the red one and I am not sure anymore which keys do what after that Tongue

It was something like ctrl to jump
grph to hold

try it out.

Van Gakubuchi

Expert (90)

afbeelding van Gakubuchi

17-02-2016, 15:01

Congratulations to the team!!! Great work! Can't believe it is "just" an MSX! Are you sure you haven't added some SNES chips inside the ROM?? Tongue

Van Pippo

Champion (432)

afbeelding van Pippo

17-02-2016, 15:25

What?
What are you saying?
You don't believe in Msx possibilities! Smile

Van Manuel

Ascended (16110)

afbeelding van Manuel

17-02-2016, 17:23

Daemos wrote:
Quote:

I can send you the SRAM file if you like.

Yes please. Also check if you get the same problems if the sram is neat and clean.

I didn't get those before. File sent.

Van anonymous

incognito ergo sum (109)

afbeelding van anonymous

17-02-2016, 23:31

Ok, i've only played 2 or 3 minutes, but, omg, was just magic, thank you a lot!!!, what a fantastic game!!!!

Big smile

Van ~mk~

Master (229)

afbeelding van ~mk~

18-02-2016, 01:35

Beautiful game, congratulations!
Is it going to be distributed only in rom format?

Van Daemos

Paragon (1672)

afbeelding van Daemos

18-02-2016, 11:26

Quote:

Is it going to be distributed only in rom format?

The awnser is: It's complicated Tongue

The game will be a free rom download and the source will be a public depository. However, we imagine that there is interest in a cartridge format for this game. As the developers we have interest in a cartridge format for some reasons as well:

1. Not everyone owns a megaflashrom SCC+ SD
2. Some people want a cartridge for their collection
3. There are possibilities to include SRAM or FlashROM inside the cartridge for saving functions.

The cartridges will be produced on a non profit basis. this means that in the end we will first inquire interest then contact a cartridge maker. Then present you all the offer of final prize and finally produce the batch and distribute.

Please note that the cartridge will not affect our open policy in any way. Source code remains where it is (public and open source) and the latest rom remains as a free download. The cartridge is a extra thing for those who likes to have it that way.

But lets not rush. We are still having a long way ahead. Wink

Van ARTRAG

Enlighted (6331)

afbeelding van ARTRAG

19-02-2016, 07:28

Due to the size, you will need to implement an ad hoc mapper with a custom scc chip
If you are going to use a custom scc chip you will not incur in the glitches on the 4th channel that affects the original chip
This means that one can rise the sampling frequency to 7,6Kh or even to 9,6Kh if you emulate an scc+

Van Latok

msx guru (3710)

afbeelding van Latok

15-02-2019, 10:36

Are we going to see an update tomorrow? Smile

Van Wlcracks

Champion (409)

afbeelding van Wlcracks

15-02-2019, 17:54

Nintendo shutdown the project. If any releases will be done the party tomorrow will have a police raid.

Van valkyre

Champion (425)

afbeelding van valkyre

15-02-2019, 18:59

That must have happened recently?

Van Daemos

Paragon (1672)

afbeelding van Daemos

15-02-2019, 19:52

What did big n do that. Ah bummer. Hannibal

Van zett

Hero (606)

afbeelding van zett

15-02-2019, 20:57

Wlcracks wrote:

Nintendo shutdown the project. If any releases will be done the party tomorrow will have a police raid.

time to put some other gfx on it.

Van zPasi

Champion (494)

afbeelding van zPasi

13-05-2019, 15:00

Did the big N really react on this?

Well, just change the name of the game, and the main character graphics. That should do it. Right?

Van iamweasel2

Hero (549)

afbeelding van iamweasel2

15-02-2020, 03:29

Is that true that Big N shut down the project?

If it is, change some graphics and the title and you are ok. What about using our own MSX hero (Pentaro) as main character in the game?

Van spacemoai1973

Master (165)

afbeelding van spacemoai1973

15-02-2020, 06:31

Nah, it's just rumors brought by the project itself in an effort to stay under the radar. Besides, Nintendo is not the only copyright that is being violated by this project.

Van iamweasel2

Hero (549)

afbeelding van iamweasel2

15-02-2020, 17:36

Change the name and it will help stay under the radar. The Atari 2600 version is called Princess Rescue and AFAIK, it was released and they didn't have any problems with those whose name we don't pronounce.

Van gdx

Prophet (3311)

afbeelding van gdx

16-02-2020, 09:19

I think your fear of big N is excessive. As long as this project is not mercantile and for an obsolete system, big N can do nothing against you. I think big N has no gain by tackling this project, on the contrary. At worst Big N can ask MRC remove links.

Van Thom

Hero (602)

afbeelding van Thom

16-02-2020, 11:44

gdx wrote:

I think your fear of big N is excessive.

Well: https://www.eurogamer.net/articles/2019-04-23-nintendo-takes...

Van gdx

Prophet (3311)

afbeelding van gdx

16-02-2020, 15:00

Yes, that's what I say: "At worst Big N can ask MRC remove links." (and and usually site administrators do it out of fear)

Van fernando.collazo.5682

Master (244)

afbeelding van fernando.collazo.5682

17-02-2020, 19:12

What a fantastic progress! SMW is one of the best game off the 16-bit era and our beloved msx2 is capable of almost faithfully reproducing this SNES gem... Simply outstading!!!
Running Naked in a Field of Flowers