New game for MSX1 (Transball)

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Door santiontanon

Paladin (873)

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26-06-2016, 18:02

Hi guys,

I just finished a first version of a new game for MSX that I call "Transball"!

A small video of the title screen and me playing level 12 can be found here: https://youtu.be/uLxYm5E4HOA

And the ROM and source code can be found here: https://github.com/santiontanon/transballmsx/releases/tag/1.0

This is my first ever game for MSX, and also the first time I coded in assembler for Z80, so, any feedback is welcome. It still has many rough edges, probably bugs, and I might need to play a bit with the level design to adjust difficulty, but it's fully playable! I'll create a small page for it in a few days in the http://www.braingames.getput.com site, which has not been updated for a long time! :)

btw, the game is designed to run in 50Hz machines (it'll probably run glitchy in 60Hz ones)

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Van Rataplan

Master (225)

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26-06-2016, 18:28

That looks incredibly addictive! I really like the intro music as well. Congratulations!

Van alexito

Hero (613)

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26-06-2016, 18:32

Very nice game for our beloved MSX. Thanks a lot. The first time programming for MSX ...... That is awesome, man. Smile

Van ~mk~

Master (229)

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26-06-2016, 18:49

F*cking brilliant game!
Plays a bit like Xyzolog but with gravity.
I love it, oh and works great with ExecROM Smile

Van AxelStone

Prophet (2723)

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26-06-2016, 19:01

Congratulations Brain Games, you made it. Wellcome to MSX world.

Van enribar

Paladin (1020)

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26-06-2016, 19:07

WOW very good game!!!
Some points:
- could it be possible to use the Hit9918's smooth scrolling routine?
- to my personal feeling and abilities, it is very frustrating to handle the gravity... could you plan a second chapter without this feature? In other terms, the ship can freely move towards any direction.

Van PingPong

Prophet (3501)

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26-06-2016, 19:13

Congratulations very nice ..... on which others platforms have you programmed? Have you found some limits or difficulties coding with msx? (Z80 vdp psg)

Van Sandy Brand

Master (160)

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26-06-2016, 19:23

Good job!

Van jltursan

Prophet (2265)

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26-06-2016, 19:34

Finally MSX has a good Thrust-like game!, that's great!. The C64 version has smooth scroll; but this one has a very distinctive graphics, love them!. Congrats!
I think a smooth scroll routine would decrease the graphic detail; but it would be brilliant for sure.

Van ray2day

Champion (468)

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26-06-2016, 20:16

wow Cool coool

Van santiontanon

Paladin (873)

afbeelding van santiontanon

26-06-2016, 20:26

Thanks for the feedback guys! greatly appreciated! Big smile

Also, thanks for all the suggestions:
- I didn't know Xyzolog, but it looks pretty cool! just downloaded it, will try to play this week.
- About Hit9918 smooth scroll. I tried to check it out but the link at ( https://www.msx.org/forum/development/msx-development/msx-1-... ) does not work for me! Does anyone have an updated link? I think it'll be hard to incorporate since it uses a lot of memory, but it could be an interesting challenge :)
@PingPong: MSX is the first 8 bit platform I code in (I've mostly coded in Amiga and PC). The VDP is indeed limited, but I found that part of the fun! figuring out how to get things rendered in the way you want under the tight constraints is a game in itself :)

Again, thanks a lot for the feedback, it means a lot! :) and thanks to everyone in the dev forums that helped me out with all my questions in the past couple of months :)

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