Right after Santiago Ontañón gave us some fresh shoot’em up action to chew on with their game "The Menace from Triton", another shmup appears out of nowhere in this year’s MSXdev edition. Visualedu and Bitcaffe present entry number 8, "Stupid Martians". MSXdev is on!
But don’t be fooled – this game, while sharing the same overall genre, is an entirely different beast. Obviously, it scrolls vertically, not horizontally. But more importantly, like with “The Menace From Triton”, there’s strategy involved in this one as well. The emphasis is on strategic combat here.
There are three different alien races to defeat, each one from a different planet. You can choose the stage before starting to play. Just like in Konami's Salamander. How cool is that.
The game will have you auto-firing by default, but we can switch from wide shot, narrow shot or stop shooting.
“Stop shooting”? Yes! In this position an energy bar will be filled and once full, hitting space bar will equip us with a force field that provides protection against enemy bullets. Also, there is a second energy bar just below the one mentioned before that gets filled when bullets pass by very close. Once that one’s full, the electromagnetic pulse is available, which alters the direction of incoming enemy projectiles. You also can use bombs that kill all the enemies on the screen.
That’s not all. As a cool homage to the days of yore, we can plug (again) Konami’s Salamander in the second cartridge slot for increased lives and bombs count. Even more cool!
Hush over to MSXDev, this shooter is recommended to give it a go!
- Name of the game: Stupid Martians
- Game size: 64KB
- RAM size requirements: 16KB
- Genre: Shoot’em up (a bit bullet hell)
Name of the individuals involved:
- Code and graphics: Visualedu
- Music: Bitcaffe
- Betatesters: Antxiko and Pablibiris
Relevant link: MSXdev homepage
Relevant link: gameplay video
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