Yes, and this is normal since the ROM checksum is the same. (CRC32=DF73A896)
I thought tfh had lowered the volume of SCC sound.
Yes, and this is normal since the ROM checksum is the same. (CRC32=DF73A896)
I thought tfh had lowered the volume of SCC sound.
I have changed the settings in emulation. Not in the .ROM. So you can only hear the difference on the abovementioned URL.
This (the SFG+Audio mod) is awesome. The SCC version can do with some improvements (most notably the tracks are lacking drums).
Thanks Yarou! (And thanks Namco(t) for their great MSX conversions )
I tried with OpenMSX v15.0 + SFG-01/SFG-05. It works fine but not with Panasonic FS-CA1. Is it an emulation problem or an error from the developer?
Okay, I understood. I thought we had to use either an SFG or FS-CA1 but both are required, the SFG for the musics and FS-CA1 for drums. Thanks.
I have done a quick patch from ASC8 to Konami SCC MAPPER
here the LINK
Wow, fantastic. ♥
Why are the drums missing? GR8NET is supposed to emulate the MSX-Audio, is not.
The music should be like this:
https://www.youtube.com/watch?v=pqRTKs5zTio
The drums are there just because I'm not using my favorite mixer and equalizer (Roland M12E) I have to just take the audio output from 3 sources and try to mix them in my tv stereo speakers(modifying audio balance of course) and using a simple mono to stereo cable (YAMAHA BRAND) for left speaker(GR8NET&SFG05) and the right speaker for the MSX PSG(SFX)