Compiling Larger than 32K

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Van syn

Prophet (2069)

afbeelding van syn

26-06-2021, 23:30

I just spoke with GuyveR800 (the creator of tniASM):There are no problem with tniASM regarding file sizes, no problem with 64K, and no problem with creating files
It supports files up to 2GB

There have been numerous projects created in tniasm that are >64K, so there is nothing holding you back here. Some games were 512KB or even multiple MBs.

Van AxelF

Champion (389)

afbeelding van AxelF

27-06-2021, 00:07

Don't forget that there are always alternative free and open source assemblers out there.

Van syn

Prophet (2069)

afbeelding van syn

27-06-2021, 11:28

Ofcourse there are different alternatives and everyone is free to choose whatever software he uses, but in this particular case changing assembler wont help since it looks to be an user error. Its like telling someone to buy another bike because he keeps crashing into a tree but the problem isnt the bike but the driver going too fast Big smile

Van Chilly Willy

Expert (66)

afbeelding van Chilly Willy

27-06-2021, 16:47

syn wrote:

Ofcourse there are different alternatives and everyone is free to choose whatever software he uses, but in this particular case changing assembler wont help since it looks to be an user error. Its like telling someone to buy another bike because he keeps crashing into a tree but the problem isnt the bike but the driver going too fast Big smile

Hey...Some of us "like to" crash into trees....

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