Mapping Penguin Adventure

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Door only_69

Hero (565)

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01-07-2008, 02:40

Wolf remembered me this odd idea I had some time ago and now I decided to go a little further and discuss this over here. I have started to map Penguin Adventure. I have a basic problem - define how many pixels would correspond to 1 km of the game. I have took 2 screenshots of the game, one 1 km past the other and I have estimated that it would range from 10 to 14 pixels. Does someone can give a try and tell me a more specific amount of pixels??? That would be the base for the map!! With this, I could try one level and post for you to tell me if it worths!!!

Waiting for some feedback!! Hannibal

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Van SLotman

Paragon (1242)

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01-07-2008, 03:25

Just like on a 3D game, just pick a scale, no matter how small or big Smile
(of course, making 1km = 1 pixel would generate a map very hard to understand heh)

Just for the nostalgia of it, go for 8x8 Smile

Van ro

Scribe (4902)

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01-07-2008, 08:07

ah, just video capture it Wink

Van FiXato

Scribe (1741)

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01-07-2008, 09:30

my thoughts exactly ro ;p

And then you could perhaps do snapshots based on a number of frames per second.

Van wolf_

Ambassador_ (10088)

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01-07-2008, 10:07

You'd need to draw your own/new pixels I guess.. top-pixels are fairly different than 3d-pixels..

Van Huey

Prophet (2694)

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01-07-2008, 10:25

Hey! I just mapped it:
img367.imageshack.us/img367/1678/pamapjn5.th.png

:P:P:P

But seriously. A 'let's play'-youtube with funny comment (ala Deceased Crab) would be great.

Van wolf_

Ambassador_ (10088)

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01-07-2008, 10:57

We need more Deceased Crab, that's for sure!

Van only_69

Hero (565)

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01-07-2008, 16:25

The map would be a 2D representation of the 3D path. Slot, I think I will pick your suggestion, 8 pixels high for 1 km (or maybe 10). Later when I arrive home, I will make a preview of how it would be and post the link and let's wait for the feedback on it. At the left side of the map, it will appear the most important km distances.

Van only_69

Hero (565)

afbeelding van only_69

02-07-2008, 01:05

As I promised, here is a sample of how would look like the map. Suggestions are accepted. oO

img78.imageshack.us/my.php?image=penguinks3.jpg

Van wolf_

Ambassador_ (10088)

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02-07-2008, 01:14

mm.. you should try to make the trees tileable as well.. the idea might actually work.

Van ro

Scribe (4902)

afbeelding van ro

02-07-2008, 07:55

that could indeed work

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