On my MSX both graphics mode 1 (32x24 charblocks) and multicolor mode (64x48 mode) seems to be stretched, I have rather large black bars both above and below, almost like a letterboxed 16:9 mode on a 4:3 TV.
Also it is noticable that the pixels are not square, ie. a block of 16x16 pixels in the multicolor mode is much wider than it is height.
Is this normal, ie. are these modes not supposed to have square pixels? When trying the same thing in emulators, I get square pixels, so either the emulators are wrong or my MSX is strange...
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