04-10-2020, 15:39 - Strategies for 1 pixel vertical scrolling on 9918 VDP (MSX 1) |
22-08-2020, 16:29 - Ghost and Goblins for TurboR and v9990 |
06-08-2020, 13:02 - My plans for Nextor v3 (warning: broken drivers ahead!) |
05-08-2020, 17:58 - Msx memory problem |
01-08-2020, 22:34 - MSXdev’20: #16 – Pacific |
24-07-2020, 22:19 - Best way to init SP (ROM)? |
04-07-2020, 15:49 - Assembler Optimizer |
03-07-2020, 01:03 - Assembler Optimizer |
02-07-2020, 21:01 - Assembler Optimizer |
26-06-2020, 17:12 - SCC quality output problem in MG2 (and probably other software) |
15-06-2020, 18:43 - Sprite color table SCREEN5 |
23-03-2020, 17:01 - Making proper external mapper for Turbo-R |
07-03-2020, 17:19 - Best way to allocate work-area from my ROM code |
07-03-2020, 16:51 - Best way to allocate work-area from my ROM code |
07-02-2020, 20:26 - MSX1 pages and slots |
18-01-2020, 17:50 - Vampire Killer with Smooth scroll in Coleco |
15-01-2020, 15:09 - V9990 write mask |
10-01-2020, 17:06 - V9990 write mask |
05-01-2020, 22:10 - ASCII 8 mapper does not work |
03-01-2020, 13:37 - Outrun style road demo MSX2 |
28-12-2019, 21:19 - V9990 write mask |
28-12-2019, 19:34 - V9990 write mask |
24-12-2019, 16:24 - move sprite patterns to other address |
23-12-2019, 12:31 - Mystery: game Bestial Warrior with corrupted colors in MSX1 |
22-12-2019, 23:37 - Mystery: game Bestial Warrior with corrupted colors in MSX1 |
19-12-2019, 15:21 - Outrun style road demo MSX2 |
19-12-2019, 14:57 - Outrun style road demo MSX2 |
18-12-2019, 18:49 - Outrun style road demo MSX2 |
17-12-2019, 16:02 - Outrun style road demo MSX2 |
19-11-2019, 17:26 - Uncovering the R800 |