Dungeons and Dragons - First screenshots

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Por Henk

Expert (107)

imagem de Henk

13-11-2004, 01:22

hhmm.. lets hope it runs on the one-chip-MSX Smile

Por [D-Tail]

Ascended (8258)

imagem de [D-Tail]

13-11-2004, 11:37

Gheh, connect a CDROM player to it Wink

About the EVA conversion thing: I assume you make EVA movies from AVI movies (using Buppu's AVI2EVA.EXE). If you could modify the code (source is included Big smile), you could encode EVAs in RGB format. I think 256 colours is enough for 12FPS movies Wink. EVAs are encoded in YJK in AVI2EVA, so you should either modify the code, or write yourself another program. I don't exactly know how the EVA format is constructed, I assume a frame consist of 128*106 bytes video data + one 15.75kHz sound frame. If you're not able to construct such a tool, you might find someone who can on these forums.

I mean, you know how YJK on a RGB screen looks, try to load a SC12 picture on screen 8 without the YJK/YAE-bits set and look at the result Wink Bit reddish and greenish Wink

Por Sonic_aka_T

Enlighted (4130)

imagem de Sonic_aka_T

13-11-2004, 13:58

but since I have now 9 copies already burnt, those will be MSX2+ then... maybe the next batch will be msx2 compatible SmileIndeed, just make two seperate versions of the game. That would probably save you some time too. Just and DAD_MSX2 dir on your CR-ROM with the program files and the converted EVAs would do the trick just fine...

Por Abi

Hero (600)

imagem de Abi

13-11-2004, 22:42

looks very good, i want a copy too Wink
where can i get it and what is the price?

Por Argon

Paragon (1119)

imagem de Argon

14-11-2004, 15:00

Looking nice Smile

Por mesiasmsx

Prophet (3406)

imagem de mesiasmsx

14-11-2004, 18:14

Finally, more games for MSX, I saw the series of small and that has been taken to our system it seems to me I magnify. For when it is on sale? . I want it. Thanks to continue working for MSX.

Por Grauw

Ascended (10564)

imagem de Grauw

15-11-2004, 13:08

Slotman: I assume that if you're going to make this game MSX2+@7MHz only, you will detect the v9958 chip by its VDP ID value and not the MSX version number, hm? ^_^ Because my MSX2 has 7MHz and v9958, but not the 2+ BIOS ROMs Smile.

About the force screen 8 option: that sounds like it will just not set the YJK bit to enable screen 12. People with a monitor which can display in 'green' (disabling the R and B channels) will indeed still be able to (somewhat) see the imagery in 8 shades of green.

By the way, cool, I want this Smile.

~Grauw

Por SLotman

Paragon (1240)

imagem de SLotman

16-11-2004, 00:08

Indeed, just make two seperate versions of the game. That would probably save you some time too. Just and DAD_MSX2 dir on your CR-ROM with the program files and the converted EVAs would do the trick just fine...

That's a really simple and good idea! I'll sure use it Big smile

For everyone who wants to buy it, the 9 copies I took to MSX-Jau were sold out, and there are still a lot of people who wants it Smile

But as I said, there will be a next batch as soon as I complete a working MSX2 version, and I will somehow manage a way to sell it outside Brazil, just a matter of time now Smile

Por SLotman

Paragon (1240)

imagem de SLotman

16-11-2004, 00:20

Slotman: I assume that if you're going to make this game MSX2+@7MHz only, you will detect the v9958 chip by its VDP ID value and not the MSX version number, hm? ^_^ Because my MSX2 has 7MHz and v9958, but not the 2+ BIOS ROMs Smile.

About the force screen 8 option: that sounds like it will just not set the YJK bit to enable screen 12. People with a monitor which can display in 'green' (disabling the R and B channels) will indeed still be able to (somewhat) see the imagery in 8 shades of green.

By the way, cool, I want this Smile.

~Grauw

I am going to make it MSX2 compatible @ 7Mhz!
Just the first batch was MSX2+ only, because I didnt know about that EVA problem... but one question, MSX2 bios is the same as MSX2+?

If not I'll have to check the hole program to make sure there are no 2+ bios calls...

Por Sonic_aka_T

Enlighted (4130)

imagem de Sonic_aka_T

16-11-2004, 00:51

Yeah, it's pretty much the same... I doubt you'd be using any special calls. Hell, they didn't even bother to adapt CHGMOD!

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