A guy named Kevin Horton aka "kevtris" has been working on a project that is very similar to the One-Chip-MSX, but instead has been targetting recreation of the Nintendo Entertainment System/Famicom. Check it out HERE. Note that the hardware is very similar to the One-Chip-MSX. Both have DB9 controller ports, composite A/V, VGA, USB, and both also use the exact same FPGA! Kevin basically has all of the NES circuitry recreated in the FPGA, but he has only produced one prototype FPGA console. He is worried that the product won't sell as it will have to sell around $300 (USD).
I have been following Kevin's FPGA NES for a long time now, and I just stumbled upon the One-Chip-MSX. Because the One-Chip is being produced in far larger numbers than Kevin planned to produce the FPGA NES, it can be manufactured for a lower cost per unit. So I have suggested to Kevin that he consider porting his FPGA circuit data to ASCII's One-Chip platform. Of course, he wants to be able to make money off of his work, so it has been suggested that he sell a One-chip upgrade that adds NES/Famicom support, for roughly $50 (USD).
The FPGA NES has many benefits over software based emulation. The main benefit is that the FPGA based emulation is highly accurate circuit-level emulation of the NES. Hence games run on the FPGA NES exactly as they would on a real NES. Anyway, just a heads up on the possibility that the One-Chip could see pixel-perfect NES/Famicom compatibility due to the lovely FPGA used on the One-Chip.
Kiss inaccurate software emulation goodbye. Highly accurate circuit-level emulation via modern FPGAs is the future for keeping retro-consoles and computers alive.