I've dabbled a bit with this in the past; my own MSX emulator has some features that try to enhance the original games. Like making some games scroll smoothly, and enhancing the sound to make the original games output a nice stereo sound. That sort of thing.
Currently I'm experimenting with triggering drum samples in Konami SCC games, based on what the CPU sends to the sound chips (which sounds quite promising in SD Snatcher so far).
Now what I'm wondering is, what is your opinion on this sort of thing? Because (aside from upscaling renderers and such) I haven't seen that much being done in this area.
I mean I get that this might be seen as sort of blasphemy if you use emulators to get a pure nostalgia trip, and that emulators should behave as closely as possible to the real thing.
But personally, I think there are many MSX games that still hold up great in gameplay and MSX has some of the best game music around, so I think it could be really interesting to see those games being enhanced by an emulator.
To free them from the shackles of old technology, so to speak. Not remaking them, but running the same code with the emulator trying to help out the original hardware and hopefully bringing the game closer to what the authors intended.
Opinions?