Not workie on windows foon
Not workie on windows foon
That's why the OP stated "- A different site for mobile users is coming."
VGMPlay for PC includes SCC emulation. See the Destroy them all VGM; if you download the VGM from there you can drop it on the webVGM player.
Hmm.. Too bad, seems to me the PSG volume is too low in comparison to the SCC (tested Salamander & Space Manbow), and it doesn't seem possible to adjust this, right? (Of course I also checked out the non-web replayers.)
I do find the Xak vgm sounds really well though.. :) (seems better than I can get out of the KSS replayers, although MSXplug does a good job as well.. Hard to tell which one wins here. MSXplug seems to sound a bit more 'crisp'.)
Not workie on windows foon
By stating I want to build a mobile site there're no garanties it'll work on all mobile platforms. I don't know a lot about Windows Mobile, but I think chances are the webbrowser on the platform is not good enough to handle the complex Javascript or something like that. And there's no Chrome or Firefox for Windows mobile it seems? Someone I know tried on iPhone, didn't work either, but I guess he used Safari, there's Chrome for IOS, I guess it'll work there... has anyone tried that?
I've updated the site, it has much better smartphone support now, has some nice effects imho. I'm not sure if it'll work on iPhone however, I found out Apple only allows you to use their web engine, so Chrome on IOS uses that engine too, so it'll respond the same as Safari.
Going to work on the desktop version now...
Desktop performance is improved in the current version too. When one song ends, go to the next one automatically. Using one stylesheet now, for mobile and dekstop. Also, a nice crossfade to the next song is happening (if the song is endless). However, this doesn't work when the browser tab is not active... will need to fix that.
I've been in contact with Mike Melanson, and KSSPlay is ported to Javascript as well! Have a look at msxmusic.royalwebhosting.net; XAK Tower Of Gazzel is online. SD Snatcher works fine as well, as are the problem songs from Nemesis 2 and Kingsvalley 2. The track stuff from Xak and SD Snatcher needs work...
Hmm.. Too bad, seems to me the PSG volume is too low in comparison to the SCC (tested Salamander & Space Manbow)
I agree with that. However if anyone knows how to increase the volume in the C code from the PSG emulator...? emu2149.c it seems at https://github.com/arouge/msxplug/tree/master/msxplug/src/de....
More to come...
If You want sources of msxplug that contains kssplay that plays .kss .mgs .opx. bgm .bgr .mpk look at DSA site
Digital-Sound-Antiques archives
kssplay has a very easy to fix error in building WAV header, beyond that it compiles like a charm in Microsoft VisualStudio.
Hey, cool. Did he just compiled/ported it, or did he have it laying around already?
Any reason not to use kssplay for the other files?
@ ren : I just compiled sources taken from DIGITALSOUNDANTIQUES archives on VisualStudio 2012 on a Windows 7 machine.
They are official sources archives, I guess, and they are not work of mine.
Now that I have checked that kssplay on command line works well I will use it more and more.
Before that I used for more than a year msx_plug on WinAmp on a Windows 7 machine. In facts I decided to take msx_plug sources and build it again from sources, because I was very happy with msx_plug and I was wondering if it can be carried over, then I noticed that sources have a stand alone command line kssplay.
is OKAXAKI ( @okaxaki on Twitter ) Brezza himself ? Can we ask him ?
OKAXAKI is also on GitHub and He's contributing to github.com/digital-sound-antiques.