Valeriya, MAG emulation was better than expected.
Pretty sure i've heard that SLL1 tune on the Amiga before.
(For some reason startup (and startup setup) screens wont work correctly on my laptop at work.)
Valeriya, MAG emulation was better than expected.
Pretty sure i've heard that SLL1 tune on the Amiga before.
(For some reason startup (and startup setup) screens wont work correctly on my laptop at work.)
Emulator have several renderers each for one graphics depth 8, 16, 24, 32 bits
I made support only 32 bits. So when emul started on different screen it will not works.
Sorry Do not beat me please
I have no planes made support of all modes. It is to much to me. Hope caprice32 team will use my code and make addons to their project with full needed codding. Same wishes to ARNOLD, TREX and SymbOS teams.
My code is very dry. I just showed the way. Lets to other people make it beauty.
The 32bit setting is much better, thnx.
There is short video http://www.youtube.com/watch?v=-khEpzKJm2c
Hello All,
I have a good news. I received Aleste's files witch containg MSX games. I have update the site
There is 3 games only:
KingValley II
VampireKiller
and I was woner about
KingValley I (The MSX 1 game)
Here are files
http://aleste520.narod.ru/html/files.html
Here is captured video:
http://www.youtube.com/watch?v=Z1-Ih2cmAjA
:)
@Valerya:I see some flickering on the main charater. If this is a emulated SW sprite, how can this sprite flicker?
in the real hw the sprite does not flicker because the sprite/row limit is not reached.
Maybe there is something wrong in the patched game BIOS?
Anyway could you capture a scrolling game, that is the major limit of msx?
Cool! Is this the same kind of speed as a real Aleste?
@Valerya:I see some flickering on the main charater. If this is a emulated SW sprite, how can this sprite flicker?
in the real hw the sprite does not flicker because the sprite/row limit is not reached.
Maybe there is something wrong in the patched game BIOS?
Anyway could you capture a scrolling game, that is the major limit of msx?
Strange to me also, seems like it is Caprise (emulator's) problem.
Real aleste used double buffered screen and sprite does not flick.
Cool! Is this the same kind of speed as a real Aleste?
Almost yes. It was slower real MSX. I will repet SLOWER. But was playable.
BTW Youtube has no update of movie I removed old one and create new http://www.youtube.com/watch?v=zpWq17AJAvo
I made it little better