What makes an emulator user-friendly?

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Por snout

Ascended (15184)

imagem de snout

27-03-2003, 15:54

I'm working on some updates on the emulator comparison once again, and although I'm planning to leave most of the testing as it is, I'm wondering what you think of the current emulators...

What do you like about the emulators, and what don't you like? In what way is the interface of -say- RuMSX more intuitive than fMSX's UI? What would an ideal emulator look like? Or do you prefer seperate launchers (like VisualMSX?)

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Por BiFi

Enlighted (4348)

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27-03-2003, 16:26

It's pretty much how you look at this. I think the perfect combination of an emulator would be the core of openMSX or NLMSX with the user-interface of RuMSX. That is the most complete interface I've ever seen. And when it comes to a REAL user-friendly interface, MSXPLAYer really scores quite high.

Launchers can be quite useful when they can be used with more emulators, but then you would ask about user-friendlyness of launchers as well.

Por wolf_

Ambassador_ (9903)

imagem de wolf_

27-03-2003, 19:19

'inserting' a rom or a diskimage should be done in only 1 action. (so not like nlmsx where you insert roms down in the config screen)

however nlmsx is still my choice.. LOL!

Por BiFi

Enlighted (4348)

imagem de BiFi

27-03-2003, 20:42

Frits is still working on a better user interface, so NLMSX may turn out very user friendly in the end. Everybody involved with NLMSX development (only Frits still needs to make it then Wink) is thinking about how the interface can improve.

Por anonymous

incognito ergo sum (116)

imagem de anonymous

27-03-2003, 21:01

An emulator is interesting to me only if I can make debugging operations in real time.

Because of this, the only MSX emulator user-friendly to me is BrMSX.

It's a pitty it doesn't work on Windows 2000 or Windows XP.

NLMSX could be a good choice if it had implemented a good debugger.

Por snout

Ascended (15184)

imagem de snout

08-04-2003, 00:38

ok, but a debugger is mostly/only interesting for the developers of software and the developers of the emulators Wink. I admit, it's an essential, but it doesn't make the software more or less useable

Por anonymous

incognito ergo sum (116)

imagem de anonymous

08-04-2003, 11:07

ok, but a debugger is mostly/only interesting for the developers of software and the developers of the emulators Wink. I admit, it's an essential, but it doesn't make the software more or less useable

Yap. That's true. It has nothing to do with useability. Maybe I should move this subject to another forum.

Anyways, most of emulators of other platforms such as MAME, NES, SNES, etc. have a debugger as well though it's only interesting to developers.

If MSX emulators had a debugger, many people could decide to start assembler programming easier.

Por anonymous

incognito ergo sum (116)

imagem de anonymous

08-04-2003, 16:30

If MSX emulators had a debugger, many people could decide to start assembler programming easier.NO$MSX :)

Por anonymous

incognito ergo sum (116)

imagem de anonymous

08-04-2003, 17:31

Does NO$MSX run on NT/XP systems?

Por snout

Ascended (15184)

imagem de snout

08-04-2003, 17:36

It doesn't on mine Sad

Por mvt

Supporter (13)

imagem de mvt

03-07-2003, 12:07

Well i am currently making a program to run msx games just by selecting the game (you see 2 screenshots of it) and by pressing the run key. The program then starts the game automaticly (and it fills in what rom type etc.)

At the moment i am using 2 versions of fmsx, a old one for fast game play and fmsx-sdl for better sound and because you can save with this version.

At the moment i have about 130 games (with 260 screenshots Wink ) inserted in the program.

I will put the program and the games +emulators online soon. (zipped it will be about 15 mb i think)

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