20-01-2021, 23:19 - msx-karts 1st playable demo |
16-01-2021, 17:08 - Idea/Proposal: ROM Headers for emulation |
15-01-2021, 21:39 - openMSX 16.0 released |
15-01-2021, 21:37 - Idea/Proposal: ROM Headers for emulation |
14-01-2021, 17:38 - Strategies for 1 pixel vertical scrolling on 9918 VDP (MSX 1) |
09-01-2021, 01:54 - Strategies for 1 pixel vertical scrolling on 9918 VDP (MSX 1) |
05-01-2021, 19:01 - MSX Assembly Page |
05-01-2021, 17:24 - MSX Assembly Page |
04-01-2021, 15:14 - Countdown with big 7-segment for MSX 2 screen 5 in Assembly |
04-01-2021, 15:12 - Countdown with big 7-segment for MSX 2 screen 5 in Assembly |
04-01-2021, 15:10 - Countdown with big 7-segment for MSX 2 screen 5 in Assembly |
03-01-2021, 23:24 - Countdown with big 7-segment for MSX 2 screen 5 in Assembly |
03-01-2021, 04:06 - Countdown with big 7-segment for MSX 2 screen 5 in Assembly |
02-01-2021, 19:16 - MSXdev'21 is ON |
02-01-2021, 19:13 - MSXdev'21 is ON |
02-01-2021, 19:10 - MSXdev'21 is ON |
01-01-2021, 20:18 - MSXdev'21 is ON |
01-01-2021, 20:14 - MSXdev'21 is ON |
30-12-2020, 21:32 - MSXdev'21 is ON |
30-12-2020, 21:30 - Banner Scroll with Screen Wrap |
26-12-2020, 20:23 - Sprite Editor for Sprites Mode 2 (using OR color) |
26-12-2020, 03:57 - Sprite Editor for Sprites Mode 2 (using OR color) |
18-12-2020, 05:55 - More than 32 sprites on 9918/9938 |
22-11-2020, 05:45 - Gameboy development in Assembly, anyone? |
07-11-2020, 21:34 - MSX SLT-Turbo - Cartridge to turn a 2+ into Turbo R |
07-11-2020, 16:32 - MSX SLT-Turbo - Cartridge to turn a 2+ into Turbo R |
04-11-2020, 03:02 - Doubt about developing a 128kb MegaROM (ASCII 16K Mapper) |
03-11-2020, 16:57 - Doubt about developing a 128kb MegaROM (ASCII 16K Mapper) |
03-11-2020, 16:00 - Doubt about developing a 128kb MegaROM (ASCII 16K Mapper) |
02-11-2020, 14:32 - Doubt about developing a 128kb MegaROM (ASCII 16K Mapper) |