# Collsiion on two sprite, dummy ?

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I really don't know why people don't start programming with an hi-level program language...
Turbo Pascal and C for the MSX generate really optimzed executables, speed is very good for every mid-skilled user...
... Easy to program, easy to find libraries, and with a look at a personal skill growing in computer programming (think about the C learning...).

DanySoft wrote:

.... to solve the solution ......

never heard about anyone able to solve solutions...

I'm quite sure nothing would change even with C or Pascal.
You would have again questions like "COMPILE SOURCE THIS WRONG HELP !! MY CORRECT"
(every reference to facts, people or situations is a figment of imagination...)

ARTRAG wrote:

You would have again questions like "COMPILE SOURCE THIS WRONG HELP !! MY CORRECT"

@ARTRAG: you are speaking in the same way... This sounds alarming to me.

I had a special class to reach such results (the course was "hieroglyphs and runes today", an interesting course, of straightforward use in everyday matters at work and in the spare time)

I really need my other account reactivated in order to respond to that original post!

His English is reaaaaaaaaaaaaaaaaaaalllllllllllyyy funny! I really hope mine doesn't look the same!

Allora me take vacation if no help coming MRC guys boring. Grazie one thousand times.

Ciao Danilo, di dove sei ? da che città scrivi? Sono anche io appassionato di msx e posso darti una mano. Scrivimi una e-mail, ti guido io

hbarcellos wrote:

His English is reaaaaaaaaaaaaaaaaaaalllllllllllyyy funny! I really hope mine doesn't look the same!

English? What english?

you guys really are a bunch of funny assholes

these are real examples of what we call "spaghetti-english"

I did a fast glance and I think the problem is here:

```GET:
LD    B,(IY+0)              ;- Get the position (x or y) of object 1
LD    D,(IY+4)              ;- Get the position (x or y) of object 2
;       LD    C,16                   ;- Set the collision window size for object 1
;       LD    E,16                   ;- Set the collision window size for object 2
CALL  COLLIS
RET   NC
```

You disabled the default values of C and E (The collision window size).
Try it without the ';''s.