Creating pixel art

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By R_Leo_1

Expert (80)

Аватар пользователя R_Leo_1

29-07-2020, 05:29

Long time no see, hope everyone is doing alright all things considered. Looking to get back into MSX so I ended up making this piece. Would love to get some feedback Smile

By Grauw

Ascended (9490)

Аватар пользователя Grauw

29-07-2020, 11:49

Wow, super nice Smile. Beautiful artwork once again.

If I were to offer any feedback, the shape or shading of the shoulderblades could maybe be tweaked a little, right now they look a bit too round and “on top” of the body rather than integrated with it.

By R_Leo_1

Expert (80)

Аватар пользователя R_Leo_1

29-07-2020, 12:15

Thank you very much for the feedback! I see what you mean with the shoulderblades, I'll try making them a little less defined Smile

Edit: Went ahead and gave it a try lol.

By ARTRAG

Enlighted (6462)

Аватар пользователя ARTRAG

29-07-2020, 12:08

Great work! Greetings!

By R_Leo_1

Expert (80)

Аватар пользователя R_Leo_1

29-07-2020, 12:17

Hello, and thank you Smile Nice to see you again.

By Grauw

Ascended (9490)

Аватар пользователя Grauw

29-07-2020, 12:26

Super!

By defdanny

Master (205)

Аватар пользователя defdanny

30-07-2020, 16:36

Really nice. The use of the "lined dithering" (how do you call it?) is very interesting and well used to create mixed color tones. Is this the real MSX1 palette?

By R_Leo_1

Expert (80)

Аватар пользователя R_Leo_1

31-07-2020, 01:58

defdanny wrote:

Really nice. The use of the "lined dithering" (how do you call it?) is very interesting and well used to create mixed color tones. Is this the real MSX1 palette?

Thank you very much, and yes it is the real MSX1 palette Smile

By sd_snatcher

Prophet (3401)

Аватар пользователя sd_snatcher

31-07-2020, 18:58

Welcome back, R_Leo_1! And thank you for giving us more eye candy. Smile

By Uninteresting

Master (180)

Аватар пользователя Uninteresting

31-07-2020, 19:20

If I ever make another adventure game without changing the engine much, I'll definitely use this "lined dithering". If only I could draw well enough to have that matter...

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