Mandragore - can't get running...

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By rderooy

Nemesis (666)

Аватар пользователя rderooy

07-02-2017, 14:29

As sn_snatcher mentioned the game does not seem to like memory in sub-slots. I also tried in OpenMSX the poke -1,0 on the emulated FS-A1WX and it worked fine with the French cassette version. So it is strange that it did not work for you with the English version.

Is there a possibility for you to record the English cassette version to a WAV file?

By wyrdwad

Paladin (821)

Аватар пользователя wyrdwad

07-02-2017, 16:55

I don't really have the hardware for that -- my only real cassette player I own (aside from a cheap-o boombox thingy that I wouldn't trust with recording anything) is the tape drive I have attached to my MSX (which is attached via what look like red and white audio cables running to the cassette port on the back of my MSX, to answer another question).

Interesting that you guys wouldn't be able to find an English version of the game, though, as this does appear to be completely authentic -- the book that comes with it is 100% in English, and is definitely a professionally printed item, with the English actually being pretty good overall (there are some minor typos here and there, but overall, it reads like a decent fantasy novel). There's no indication that this is a fan-produced work or anything -- it looks to be a legit Infogrames release.

What's interesting, though, is that the cover of this release looks exactly like the one pictured on the previous page, but notably without the "64k" text printed on it...

Regardless, thank you guys for testing this so thoroughly. I do intend to buy a RAM expansion cartridge at some point (a MegaFlashRom, maybe), so if nothing else, I'll test this again if and when I do, as it sounds like that may be the source of the issue.

-Tom

By sd_snatcher

Prophet (3204)

Аватар пользователя sd_snatcher

07-02-2017, 19:48

Humm. Then I think that the problem is the boombox you're using and not the lack of Memory. Not only the Boombox doesn't have the REM (AKA remote) connection required for many games, as usually those feature some sort of bass boost that ruin data.

If you want to play original cassette games, then it's a requirement to have a proper data cassete player with the REM input connector.

By wyrdwad

Paladin (821)

Аватар пользователя wyrdwad

07-02-2017, 19:57

Oh, no, you misunderstand -- the boombox isn't what I'm using the play the game, it's just the only cassette audio player I own. I do own a proper data cassette player, which is what I have hooked up to my MSX -- I was merely mentioning the boombox because Rderooy asked if I could record the English cassette version to a WAV file, and to my knowledge, I can't use my data cassette player to do that (or if I can, I don't know how). The only way I can think of to do that would be to use my boombox and hook the line-out from it to my Windows PC's headphone jack, then record the input using something like WavePad -- but my boombox is terrible, as previously stated, so I'm pretty confident the resulting WAV would be useless.

I suppose the data cassette player *would* work, though, for recording a WAV, wouldn't it? I probably just need the right cord for it...

-Tom

By sd_snatcher

Prophet (3204)

Аватар пользователя sd_snatcher

07-02-2017, 20:46

Oh? Ok! Sorry for the misunderstanding.

But yes, you can use the data cassete player. You just need a simple TRS 3.5mm male-to-male cable to connect its audio-out directly to the audio input of your PC sound card. Then set the PC to record the audio and press the play button of the data cassette player. It's simple as that. I did it here for some tapes using a Commodore data cassette player borrowed from a friend.

Then I would advice to use the excellent Audacity to record the audio.

By Manuel

Ascended (16040)

Аватар пользователя Manuel

07-02-2017, 21:54

The CAS image I found doesn't run on any machine I found in openMSX, crashing after "Found: CAS".... Even on a HX-10. And that's also the French version.

By rderooy

Nemesis (666)

Аватар пользователя rderooy

08-02-2017, 00:12

Manuel wrote:

The CAS image I found doesn't run on any machine I found in openMSX, crashing after "Found: CAS".... Even on a HX-10. And that's also the French version.

Strange. There are 3 versions in the tosec dataset, twice CAS and once DSK. All give the effect I described.

By Buleste

Master (158)

Аватар пользователя Buleste

08-02-2017, 11:40

You can get a cheap USB cassette player and hook that up to your pc. That records via the USB and is actually very good. I've used one to record several missing MSX games and converted them to CAS files. Cost about £10-£15.

By Buleste

Master (158)

Аватар пользователя Buleste

08-02-2017, 11:46

Manuel wrote:

The CAS image I found doesn't run on any machine I found in openMSX, crashing after "Found: CAS".... Even on a HX-10. And that's also the French version.

I've got it to run on a HX-10 with OpenMSX using the Tosec French version.

By wyrdwad

Paladin (821)

Аватар пользователя wyrdwad

20-02-2017, 09:14

Wanted to pop my head in and note that despite never having this occur with any cassette game prior to Mandragore, I recently won five auctions for MSX cassette games, and two of them did *exactly* the same thing as Mandragore -- I can't get either game running, as both immediately go to a black screen, then when they hit 15 on my tape counter, the tape stops and my MSX freezes, which is exactly what happened with Mandragore (right down to showing 15 on the tape counter!).

The two games in question are Alien Syndrome and Soldier of Light.

I checked to make sure the problem wasn't my tape drive, but it seems like every cassette game I was able to play before (which is most of them), I'm still able to play now, without exception -- none of them are causing me any problems save for the small handful that always did (games like Cluedo and Boardello, which I've never been able to get running, but which fail in very different ways than Mandragore, Alien Syndrome, and Soldier of Light).

I'm bringing this up in this topic in case there's some similarity in the way Alien Syndrome, Soldier of Light, and Mandragore are coded that might explain why all three freeze my FSA1-WX in exactly the same way each time I attempt to load them, as identifying the exact cause of the problem may be the best way to fix it.

I haven't had a chance to rip any of these games yet, as I still haven't gotten ahold of a decent audio cable, but I'll attempt to do so at some point soon and let you guys know.

Thanks for any help you can provide!

-Tom

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