Hi everyone
As you can see, I'm new here, so hello! I'm a game developer and my main focus is building games for the ZX Spectrum using arcade game designer. If you're curious about my work, one of my recent games is mentioned here:
http://www.indieretronews.com/2017/08/terrapins-excellent-zx...
The thing is, I also have a soft spot for MSX, and since the Spectrum has a lot in common with MSX in terms of processor, resolution (mode 2), and sound, making a version of AGD for MSX might not be such a huge undertaking, especially as the original author is happy to provide fully annotated source code.
What this means is that, as well as allowing more people to develop arcade style games for MSX, several dozen excellent games written by various authors in the last few years for the Spectrum could potentially be made available for the MSX as well. In fact, there are plans to build a windows front end for the software so that games could be developed for Spectrum, MSX and Amstrad at the same time, because AGD uses a very basic language designed specifically for working with games. All it needs is an interpreter. I personally would love to convert Terrapins to MSX, as well as the other arcade titles I'm working on.
So I'm posting here to see what the interest would be. I'm no ASM coder, what we need here is someone with good knowledge of assembly and a love for the MSX to see about bringing such a thing to life.
so...anyone?