*bump*
So, no really significant drop of entries with the dev'06 specs.
"Could this mean that there's no harm in allowing megarom again for dev'07?"
"and some more RAM, f00l"
"and more
"
"that all would make my plan come together"
What happened to:
- MSX invaders
- Speedjet Racers
?
and to
- TT-Virus
- Cyberware: Chapter IV ~ Katarsis episode II
- LUX
- <Title: Unknown>
- Dash !
what is the drop rate of the previous edition?
PS
I vote in any case for megarom and more ram
prolly what happened to us too "lack of time"
Regarding T:U, we'll take our time to finish it decently (and it well be! omg it will! ), can't say when tho. Could be months from now.
Months < Years
Go for it, guys!
Funny to see this thread beeing bumped. I was thinking about the dev'07 specs this morning.
Considering the number of entries and the quality. I see no real indication that the RAM/ROM will influence the number of finished entries.
Titles like The Cure and UU probably made developers a little over-excited. That is according to me the real reason (time) behind most of the unfinished entries.
Also I don't see any unfair competition between the 48kb and 128 kb ROMs
I'd would be more than content with the current specs for MSXdev'07.
And additional extra RAM..... I'm OK with that too.
would a msx1+v9990 work
What happened to:
- MSX invaders
- Speedjet Racers
?
and to
- TT-Virus
- Cyberware: Chapter IV ~ Katarsis episode II
- LUX
- <Title: Unknown>
- Dash !
what is the drop rate of the previous edition?
PS
I vote in any case for megarom and more ram
As in each edition of MSXdev there were un-announced entries, I think there is no way to estimate the drop-rate. In each edition there must have been people planning to enter the contest with un-announced games and not making it (in time). In MSXdev'05 there were several "cancelled for MSXdev'04"-entries. With same (or higher) specs next year, perhaps we'll see some of the games cancelled this year in the '07 edition.
The projects we know were cancelled were all - as far as I know - not cancelled because of specs, but because lack of time/motivation.
See:
TT-Virus - cancelled due to lack of time.
LUX and Dash - cancelled due to lack of time
<Title: Unknown> - Cancelled due to lack of time / not intending to do another deadline-hackjob but delivering a really polished game this time.
Cyberware - cancelled due to hardware problems (and as the came has been first announced in 1994, it not making it this year would not have been a 'specs-thing' either)
One could argue that lower specs means less development time, though ;)
POISONIC: of course it would
Speedjet Racers is being finished right now but still need some gfx work. It is expected to be released soon (of course, out of MSxdev'06 as we didn't make it in time).
About '07 specs... Wolf_, what about 32kb rom 16kb ram?
Just kiddin', eeehum, I better start ...
Let's close definitely the MSXdev'06 contest with the final results and then we can start wondering about the specs