As long as you do not redistribute the game, I guess that it is OK, 'cause you have payed for the right to play that game, am I wrong?
Haven't you been to school? If some teacher (probably math) told a class to shut up and work on their own, would the class obey that like some sweet angels?
Of course they will
Aaaand I'm sure they will gain more than just customers, like major billenkoek from MSXA.
Decrypt the file and extract them: you'll be able to play it on your MSX normally.
Actually, that's a rather big assumption. Any changes that were made to the original code may have left some compatibility problems. And with it only being meant for running in an emulator, such things could be left in without problems. And if you want to be really paranoid, you could wonder whether some incompatibilities were left in on purpose to make it fully dependent in this particular emulator.
Haven't you been to school? If some teacher (probably math) told a class to shut up and work on their own, would the class obey that like some sweet angels?
When I was in first grade I liked to learn German because my mom is born Austrian. But my teacher at school said I wasn't allowed to write in German so I had to stop And I was an angel when I was a kid
Of course, you can figure out how to extract the game and run it into your real MSX hardware. WOOMB indeed uses an emulator and encrypted ROM/DSK files. Decrypt the file and extract them: you'll be able to play it on your MSX normally. As long as you do not redistribute the game, I guess that it is OK, 'cause you have payed for the right to play that game, am I wrong?
In some countries the sole *act* of reverse engineering and decrypting can be illegal by itself
Actually, that's a rather big assumption. Any changes that were made to the original code may have left some compatibility problems. And with it only being meant for running in an emulator, such things could be left in without problems. And if you want to be really paranoid, you could wonder whether some incompatibilities were left in on purpose to make it fully dependent in this particular emulator.
Actually, coders involved in Woomb translations are really good MSX programmers (at least I think I read who they were somewhere) so I don't think they will do such thing. But yes, it could be done in that way, but it wouldn't be wise.
Anyway, good job from these Woomb dudes, because lack of time I did not buy these translations yet, but surely I will do it pretty soon. These translated manuals that Rieks showed me in Bussum two years ago definitely rock!!
Anyway, good job from these Woomb dudes, because lack of time I did not buy these translations yet, but surely I will do it pretty soon. These translated manuals that Rieks showed me in Bussum two years ago definitely rock!!
Yes, they're really awesome. Even little things that applied at the time of the original release (such as club memberships) are left in and explained.
Luckily enough, you can reverse-engineer anything as long as you don't make a profit / share the results. I can buy a game at Woomb, decrypt it and run it in my MSX. It is not illegal because no-one would be aware of this fact.
So, you might be loyal enough to keep this reverse engineered version on your own HD, then this copy protection obviously wasn't made for you..