At the time, Konami was one of the MSX's primary supporters, and Metal Gear was slated for this system rather than the more capable Nintendo Famicom (NES).
Admittedly, Metal Gear doesn't hold up well by modern standards -- it's clunky, with obtuse goals and simplistic stealth
Yeah, quite a bummer, especially since back in 1987, home computers used to roll from the factories packed with Pentium III, high-res 3D graphics and 32 Bit wavetable sound.
Admittedly, Metal Gear doesn't hold up well by modern standards -- it's clunky, with obtuse goals and simplistic stealth
Yeah, quite a bummer, especially since back in 1987, home computers used to roll from the factories packed with Pentium III, high-res 3D graphics and 32 Bit wavetable sound.
you're taking the sentence out of context. He wrote:
"Admittedly, Metal Gear doesn't hold up well by modern standards -- it's clunky, with obtuse goals and simplistic stealth - yet it established a solid foundation upon which its sequels and their imitators would build. Every time you memorize an enemy patrol route or listen to an ally's radioed-in advice, you're reliving a little bit of the game that started it all."
which is quite positive, and has nothing to do with computer equipment
So, that's exactly what the guy is saying: don't compare with todays games. He's not making any statement that it could (or should) have been better. Except if it would have been on the NES. But then it would probably be a complete other game...