MSX logo
  • HOME
  • NEWS
    • ARCHIVE
  • FORUM
    • MSX TALK
    • DEBATES EN ESPAÑOL
    • MULTILINGUAL FORUMS
  • WIKI
    • INDEX
    • PROGRAMMING
    • MSX FAQ
    • SCENE MEMBERS
    • SCENE GROUPS
  • COMMUNITY
    • PHOTOSHOOTS
    • POLLS
    • LINKS
  • ARTICLES
    • GENERAL
    • REVIEWS
    • FAIR REPORTS
  • DOWNLOADS
    • DOWNLOADS DB
  • MRC
    • ABOUT US
    • JOIN OUR TEAM
    • DONATE
Home
  • Content
  • Users

Search

Last
Next
Page 29/153
First
Previous
22 | 23 | 24 | 25 | 26 | 27 | 28 | | 30 | 31 | 32 | 33 | 34
Search results

From X-Basic to ROM?

by Pineapple on 12-06-2020, 23:57
Score: 127.47 %, Type: Forum topic , Comments: 37 comments
is no size-limit There is no size-limit anymore for MSXDev when it comes to the .ROM file. You can also just ...

FRS' patches and enhancements WIP - help needed

by sd_snatcher on 16-11-2011, 14:59
Score: 147.96 %, Type: Forum topic , Comments: 204 comments
to Bifi, join #msxdev @ SD you need to use 0x0005 according to Bifi, join #msxdev @ irc.rizon.net ... 0x0005 according to Bifi, join #msxdev @ irc.rizon.net to ask him why. I'll take his word. I ... according to Bifi, j SD you need to use 0x0005 according to Bifi, join #msxdev @ irc.rizon.net ...

FS-A1ST and FS-A1GT MSX Turbo-Rs sound fix

by sd_snatcher on 11-01-2018, 15:07
Score: 145.83 %, Type: News post , Comments: 68 comments
any sense). However the OPLL seems to have way too much treble. I've talked on #msxdev about ...

Fusion C: making MSX-DEV20 entry ROMs

by MattyT on 23-11-2019, 09:12
Score: 220.36 %, Type: Forum topic , Comments: 10 comments
having fun coding games for the first time in years and I am tempted to enter MSX-DEV20. So ... https://www.msx.org/wiki/Develop_a_program_in_cartridge_ROM I've used CZ80++ for my I've used CZ80++ for my MSXdev development. Compiles ... to build roms I've used z88dk to build roms for my MSXDev entries. Works very well. Pulling ...

FUSION-C how to load SC5 image?

by wimpie3 on 19-04-2019, 07:36
Score: 119.21 %, Type: Forum topic , Comments: 9 comments
previous entry for the MSXDev competition (the Linez game) using ccZ80++. I could create a ROM out-of-the ...

Future of MSX

by Ivan on 12-04-2009, 03:04
Score: 85.28 %, Type: Forum topic , Comments: 71 comments
you the same guy how blames any change in the msxdev competition ? rklok imported and re-sold ... the same guy how blames any change in the msxdev competition ? LOL, so msxdev contests are the reason ... but, aren't you the same guy how blames any change in the msxdev competition ? LOL, so ...

Futuremare - link added

by snout on 06-10-2004, 01:46
Score: 90.04 %, Type: News post , Comments: 3 comments
Mark 2 is an active MSX developer well known from games like Moscow 2024, Ark-a-Noah and Don't cock it up. Recently, Mark 2 returned to MSX thanks to the MSXDev'04 competition with two entries: Seleniak and Sink King. Over here you can find Mark 2's website , where information ...

Fuzzy Logic web-site finally online!

by ro on 03-12-2003, 16:58
Score: 138.32 %, Type: News post , Comments: 10 comments
to the msxdev'03 next wee I was thinking of bringin my stuff to the msxdev'03 next week, but am not sure.. ...

Game characters that speak terrible English

by Vampier on 16-05-2005, 09:00
Score: 87.18 %, Type: Forum topic , Comments: 51 comments
my original Mecha-8 for Hehe, my original Mecha-8 for MSXdev, the 32K version was guilty ... for MSXdev, the 32K version was guilty of ripping English SEND SHE IMMEDIATELY! (Software) ...

Game development on Z88dk

by fabento on 22-02-2019, 11:52
Score: 118.41 %, Type: Forum topic , Comments: 12 comments
first and then ported later). PS: The games I made for MSXDev are made in z88dk. Which games ... for the Spectrum, and then port it to the MSX (if the game is simple enough). The two games I did for MSXDev were ... My only interest is that it supports 32K Rom files, because I use them for MSXDev. In fact, I made ...
Last
Next
Page 29/153
First
Previous
22 | 23 | 24 | 25 | 26 | 27 | 28 | | 30 | 31 | 32 | 33 | 34
Sort by
  • Relevancy
  • sort iconTitle
  • Type
  • Author
  • Date
Filter by type
  • News post (796)
  • Forum topic (686)
  • Download (12)
  • Poll (10)
  • Article (8)
  • Image (8)
  • wiki (3)
Filter by News topics
  • Software (249)
  • Challenges (228)
  • MRC (172)
  • Websites (48)
  • Development (28)
  • Events (19)
  • Hardware (13)
  • MSX Related (10)
  • Media (8)
  • MSX Revival (7)
  • Music (6)
  • Emulation (5)
  • Translations (3)
  • Photo shoots (1)
Filter by Tags
  • Competitions (216)
  • MSXdev (196)
  • Challenges (124)
  • msxdev21 (39)
  • msxdev22 (38)
  • MSX Scene (35)
  • game (26)
  • msxdev'21 (22)
  • msxdev20 (22)
  • Polls (21)
  • #msxdev compo (20)
  • msxdev18 (15)
  • Shooter (13)
  • contest (13)
  • msx1 (12)
  • msxdev'17 (12)
  • msxdev17 (12)
  • Games (10)
  • Homebrew (10)
  • shmup (9)
Filter by Forums
  • MSX Talk (686)
Filter by post date
  • 2002 (14)
  • 2003 (58)
  • 2004 (104)
  • 2005 (99)
  • 2006 (151)
  • 2007 (103)
  • 2008 (82)
  • 2009 (115)
  • 2010 (70)
  • 2011 (90)
  • 2012 (54)
  • 2013 (69)
  • 2014 (49)
  • 2015 (39)
  • 2016 (34)
  • 2017 (45)
  • 2018 (51)
  • 2019 (51)
  • 2020 (66)
  • 2021 (105)
  • 2022 (64)
  • 2023 (10)
Filter by author
  • snout (216)
  • MSXdev Team (137)
  • wolf_ (129)
  • viejo_archivero (97)
  • pitpan (47)
  • JohnHassink (42)
  • MSX Resource Center (35)
  • ro (33)
  • syn (23)
  • PingPong (22)
  • hap (21)
  • Anonymous (17)
  • mars2000you (17)
  • Ivan (16)
  • Jorito (16)
  • MäSäXi (15)
  • Vampier (15)
  • Latok (14)
  • ARTRAG (13)
  • Pac (11)
Become a member

Don't you have an account yet? Become an MSX-friend and register an account!

Register now

MSX Music player
    © 1996-2023 Microcomputer & Related Culture Foundation. MSX is a trademark of MSX Licensing Corporation. Terms and conditions | Privacy policy