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Games, paths, sprites and animation

by wimpie3 on 15-07-2022, 20:00
Score: 144.39 %, Type: Forum topic , Comments: 6 comments
game in MSXDev 21) had 2 frames for walking left, and 2 sprites for walking right. These 4 are also ...

Gazzeru announced

by Jorito on 01-12-2012, 14:15
Score: 101.98 %, Type: News post , Comments: 11 comments
Nerlaska , who we know from their MSXdev'06 winning RPG Monster Hunter , has been been absent from the MSX scene for quite a while. However, lately Nerlaska's founder Alberto De Hoyo Nebot regained some interest in MSX again when he was browsing through his MSX harddisk. ...

General Assembly Question $4000 vs $0100

by Chilly Willy on 05-05-2022, 17:41
Score: 143.58 %, Type: Forum topic , Comments: 16 comments
Well, if you are going to Well, if you are going to enter MSXDev'22, for example, ... the drivers for all these models and then you're all set! Then again, for MSXDev'22, you only ... single model anyway for MSXDev'22. Looking forward to your finished project. Interesting ...

General development

by wolf_ on 26-11-2006, 10:56
Score: 80.67 %, Type: Forum topic , Comments: 40 comments
Partly .. ofcourse, the MRC challenges and MSXdev'04 brought a lot of new stuff.. but: MRC ... for the MSXdev organisers to keep the specs low ... which is understandable in a way .. Bombaman isn't ... means of help. For example: a week before Polka 1.0 was released I saw Bart crying wolf on #msxdev after ...

Generate QR codes on your MSX

by salutte on 22-05-2020, 23:21
Score: 129.2 %, Type: Forum topic , Comments: 9 comments
Hi all, I planned to create a small game for the msx-dev competition, and, as a surprise and technical novelty, use QR codes to save progress. But ultimately I don't have time to finish the game, and I thought that the community might benefit from a QR code generator for MSX. It is here: ...

Genesis: Dawn of a new day

by snout on 11-05-2012, 18:08
Score: 118.2 %, Type: News post , Comments: 63 comments
yes, everything could have been better on MSX2. But the game was conceived to be released on a MSXDev ...

GFX9000 Faster but not fast...

by GhostwriterP on 09-10-2006, 22:11
Score: 80.27 %, Type: Forum topic , Comments: 91 comments
msxdev'05). And now to answer about that megadrive comparisson. A megadrive can build a list of scroll ...

GFX9000 vertical scroll test added to downloads

by snout on 06-01-2013, 23:41
Score: 102.8 %, Type: News post , Comments: 4 comments
Assembler , developer of the MSXdev 2012 entry M-Tanks is currently developing a GFX9000 game for turboR. Naturally developing a complete game for GFX9000 starts with experimenting with this Yamaha V9990 based VDP. Assembler was kind enough to submit one of his first tests to our MSX downloads ...

Ghosts 'n' Goblins for MSX

by Zezus on 14-12-2008, 17:21
Score: 85.1 %, Type: Forum topic , Comments: 65 comments
MSXDev or MRC Challenge. ARTRAG: as Manuel said, I believe it's not a problem. Dvik's demo ... Yesterday I was reading about MSXDev discussion. I think it is nice the community discuss the limitations ...

Go Penguin WIP platformer for MSX 1

by albs_br on 03-05-2021, 13:19
Score: 130.79 %, Type: Forum topic , Comments: 156 comments
than 2 years, adding contents and objectives many times. If there weren't last msxdev deadline ...
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