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CocoaMSX 1.3

by mars2000you on 07-07-2013, 23:11
Score: 96.32 %, Type: Forum topic , Comments: 19 comments
roms. RESET causes a MSX black screen. Seems to work for me. Seems to work for me. ... pro retina. And I just start CocoaMSX with the TR and then I press CMD+R and the screen stays black ...

CocoaMSX: New port of blueMSX to OS X

by uberjack on 10-11-2012, 11:15
Score: 94.09 %, Type: Forum topic , Comments: 62 comments
Removed the black side borders from the main emulator window * Improved mouse support (press Cmd+Click ... Release Candidate is now out. New in this release: * Removed the black side borders from the main ... tables, and Lion's full-screen mode. Obviously both can be implemented via some other means under ...

codename intruder in openmsx

by Swami on 18-09-2019, 10:15
Score: 123.46 %, Type: Forum topic , Comments: 10 comments
using V9000 and gfx9000 with C-BIOS MSX2+, FS-A1GT, and Boosted MSXTurbo-R with IDE. I get a black screen for the video set to gfx9000 or V9000 and for video set to MSX I get a blank blue screen or blue screen with message: init rom in slot:1 What am I missing? Thanks! It will run out of the box ...

Codename: Intruder by Bitvision released

by Pac on 04-07-2019, 10:46
Score: 140.59 %, Type: News post , Comments: 17 comments
getting a black screen after that (but music continues playing in the background). No problems on my ... finally Hi Fernando, Ok, finally figured out the black screen problem on my National CF3000: ... displays a black screen. Note that is even does not work if I only have 1 cartridge in the slot ...

Colecovision > MSX

by viejo_archivero on 30-09-2011, 01:00
Score: 98.59 %, Type: Forum topic , Comments: 259 comments
the Coleco port: [url=http://www.700km.com. Just released the Coleco port: Space Invaders ... doubting if it show KONAMI at the first screen now i'm doubting if it show KONAMI at the first screen but the sound, game-play as bonus stages is a professionals... maybe is a early hack... ...

Color Puzzle

by gdx on 22-05-2019, 10:55
Score: 120.31 %, Type: Forum topic , Comments: 0 comments
VPOKE &H2010,C:VPOKE &H2011,D 650 ON RO GOTO 660,670,680,690,700 660 RESTORE 1450:GOTO 710 670 RESTORE 1470:GOTO 710 680 RESTORE 1490:GOTO 710 690 RESTORE 1510:GOTO 710 700 RESTORE 1530 710 READ ... 20 CLEAR 100,&HD000:SCREEN 1,2,0:COLOR 10,1,1:CLS 30 WIDTH 32:KEY OFF:DEFINT A-Z:GOSUB 970:RO=1 ...

color+restore problems

by norakomi on 25-02-2005, 12:35
Score: 80.88 %, Type: Forum topic , Comments: 25 comments
is faster .. if in basic: DATA 0,0,7, 1,0,6, 2,0,5, 3,0,4, 4,0,3, 5,0,2, 6,0,1, 7,0,0 Read ... (fabricated) screen Any chance we get to see some (fabricated) screenshots? ... on the timeline and the bottom of the screen (see 1st picture above) scrolls horizontaly (scrolling the entire ...

Colors startup screen

by msxfan on 18-02-2005, 17:09
Score: 155.74 %, Type: Forum topic , Comments: 3 comments
Hello, A few weeks ago I bought a NMS8280. Everythings works fine, but the startup screen shows strange colors. The blue color (background color) is lightgreen and de black color is blue now. After startup (screen 0) the colors are normal. Background is blue and text is white. Is it possible ...

Como Calibrar Horizoltal do MSX gradiente cinza ?

by Boto on 19-10-2005, 09:28
Score: 82.5 %, Type: Forum topic , Comments: 11 comments
had black bars in both sides, and it fitted entirely on screen. Maybe an electronics technician can ... there are different screen WIDTHs for different models. If it is a MSX2, you can always use the SET ADJUST, IIRC. ... But that will not shift the screen far enough to get all 3 characters in sight. Even if the current ...

Comparing MSX-1 to other 8-bit computers

by MäSäXi on 28-11-2009, 10:14
Score: 85.53 %, Type: Forum topic , Comments: 66 comments
ZX-81 originally had 1 KB (1) of RAM, only a black & white 32x24 character screen mode. Graphics? As ... a number of blocky characters. Yes a whopping 64x48 pixels! (Like SCREEN 3 in black & white only ) ... make pictures which are impossible in Screen 2. But, when comparing Atari´s sprites (players ...
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