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A* implementation for msx

by ARTRAG on 14-05-2011, 01:45
Score: 85.51 %, Type: Forum topic , Comments: 28 comments
be identical to your version. Are you tuning for Z80 or R800? I tuned for R800, but for Z80 it's ... with 'INC L' (doesn't make a difference on R800, but slightly faster on Z80). map_width equ 32 ...

Nemesis roguelike for CP/M

by ARTRAG on 21-03-2011, 15:08
Score: 94.37 %, Type: Forum topic , Comments: 12 comments
http://www.z80.eu/msx2.html It seems that the cp/M FOUND! http://www.z80.eu/msx2.html It seems that the cp/M 3 ...

msx vaporware - true or false ?

by ARTRAG on 25-05-2012, 13:19
Score: 88.71 %, Type: Forum topic , Comments: 231 comments
generate the This is how I generate the data for the ASM player (200 bytes on z80 code in the whole) ... just another compressor stage added. Tool side is easy, z80 side not so easy. The metatchars should be stored 90 degree rotated, so as z80 render does ADD to go down the colum, the source only needs ...

64K rom - how to set to rom page 3 and set it back to ram

by ARTRAG on 13-06-2014, 16:37
Score: 95.71 %, Type: Forum topic , Comments: 85 comments
; at page 0 in the Z80 address space ; A: Format FxxxSSPP ; ---------------------------- ... the slot passed in A ; at page 3 in the Z80 address space ; A: Format FxxxSSPP ; ... 0 in the Z80 address space ; A: Format FxxxSSPP ; ---------------------------- setslotpage0: di ...

status register on the TMS9918A and the V9938/58

by ARTRAG on 20-11-2014, 21:51
Score: 95.11 %, Type: Forum topic , Comments: 57 comments
if what I say about sprite scanning is true the z80 is too slow to follow the 'ramp' of values ... the HSYNC, filling the other bank, and rendering the other. (it is like two banks, as the z80 has BC & ...

A Doom engine in about 2000 lines of C

by ARTRAG on 30-05-2017, 23:38
Score: 106.72 %, Type: Forum topic , Comments: 31 comments
Z=0:D=150+I 50 IF D<>0 THEN U=(I+Z)*140/D 60 LINE (U,U)-(255-U,U) 70 Z=-200:D=D+Z 80 IF D<>0 THEN ... on a Z80. I have a ways to go! :D The screen update alone is only part of the performance cost, the scanline ...

Useful math for noob coders

by ARTRAG on 18-06-2017, 13:28
Score: 122.09 %, Type: Forum topic , Comments: 5 comments
be a bit heavy Mapping could be a bit heavy for the poor z80 I remember to read some ... be a bit heavy for the poor z80 It can be done offline (maybe by a pc), you have plenty of pages ... remember at this moment. Someone knows a good implementation of fixed-point for z80? What I find are Q8 ...

Flying on Mars surface

by ARTRAG on 21-10-2017, 16:36
Score: 419.57 %, Type: Forum topic , Comments: 52 comments
this ymmm demo, using v9990 would make a very nice "axelay" at 30fps on z80 or 50/60 fps on r800. ... was wrong: the z80 My bad, I was wrong: the z80 can only fit 14 i/o writes each 4 lines This means ...

Light tracker and player for z80 and ay8910systems

by ARTRAG on 12-03-2018, 14:52
Score: 1179.27 %, Type: Forum topic , Comments: 4 comments
Light tracker and player for z80 and ay8910systems

RST 30h

by ARTRAG on 02-10-2018, 07:47
Score: 109.25 %, Type: Forum topic , Comments: 70 comments
RST 30h
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