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Develop a program in cartridge ROM

by gdx on 04-02-2023, 23:49
Score: 133.73 %, Type: wiki , Comments: 0 comments
the same way with an additional mapper. Also note that I once saw a MegaROM whose mapper is controlled ... with mapper MegaRom's mappers are not standardized. The main existing mappers are described on the page ... mapper Example for Glass assembler ; Example to create an MegaRom of 128kB that use an ASCII 16K ...

From X-Basic to ROM?

by Pineapple on 12-06-2020, 23:57
Score: 133.64 %, Type: Forum topic , Comments: 37 comments
done. For large source codes you For large source codes you can try to compile it in MegaROM mode, just like that: msxbas2rom -c -x program.bas But be warned that MegaROM mode its even more ... https://www.msx.org/forum/msx-talk/development/convert-a-pro... If the BASIC program exceeds 16kB, use a ROM mapper and put the half of the BASIC-Kun ...

Is there any way to test a .rom file in a true HW?

by ARTRAG on 20-08-2008, 23:12
Score: 133.28 %, Type: Forum topic , Comments: 25 comments
there any magic and exotic MSX HW able to emulate an ASCII8K mapped megarom starting from a .ROM file ? ... my programs in the real hardware because they were not megaROMs. I did some tests too using megaFlashSCC, megaRAM and SCC+ cartridges. These also support megaROMs. It is a lot of fun uploading games ...

MSX2+ memory upgrade

by syn on 03-02-2004, 04:48
Score: 133.27 %, Type: Forum topic , Comments: 21 comments
the copied/hacked megaroms that ran from disk.. so I only played normal disk games that ran on 64kb. Which alone ... scene for more than 7 years or something. I do know that the memory mappers made back then didn't work on the msx2+, but are there new memory mappers made which work on msx2+ or are there still people ...

MSX - New Year's Resolutions for 2009

by RyJuZo on 21-01-2009, 18:32
Score: 133.17 %, Type: Forum topic , Comments: 99 comments
to submit a complete game. How to compare all that with eachother? How do you compare a complete megarom with a megarom containing only a few levels? [quote]yeah...all gfx is compressed. Music+Sfx not. This ... to compare all that with eachother? How do you compare a complete megarom with a megarom containing only ...

Tecnobytes announce new MSX with V9990 and OPL4

by snout on 21-01-2014, 17:00
Score: 133.06 %, Type: News post , Comments: 23 comments
models, an Utility to load and execute Rom and MegaRom (Wonderful would be in SYMBOS), An utility to Mount ... Mapper they have now set their focus on developing a complete MSX Computer. Although little ...

RAM between slots 0-0 and 0-2

by Shinobi on 29-08-2020, 12:23
Score: 133.01 %, Type: Forum topic , Comments: 15 comments
be loaded directly. Of course, also megaroms. Yes but the problem of RAM Yes but the problem ... and replace it by the slot 0-2 select signal 3/ Insert a Memory mapper cartridge MSX1 compatible and use ... any rom. Yes, if you take the version with 512kB. MSX-DOS2/Nextor selects the largest mapper ...

New to MSX and this forum (UK).

by Solvalou on 06-07-2020, 17:21
Score: 132.72 %, Type: Forum topic , Comments: 9 comments
with the Carnivore 2, which offer a lot more: Can emulate MegaROM cartridges; Has both SCC and FM sound ... is the SD Mapper (there are several variants, but they're more or less functionally equivalent). They ... have memory mapper) and I love it, but really there's no reason not to get a C2 (unless you really ...

Strategies for 1 pixel vertical scrolling on 9918 VDP (MSX 1)

by albs_br on 03-10-2020, 21:00
Score: 132.71 %, Type: Forum topic , Comments: 54 comments
the nametable)=2208 bytes. Storing precalculated frames (even in a megarom) for such number of tiles means 30tiles x8 ... isn't enough... and my frames aren't precalculated, so they filled less room on megarom bank (16K ascii mapper). But consider that you have to add level map infos, attack pattern eventlist, bosses, ...

Matra INK emulated

by hap on 29-02-2008, 23:52
Score: 132.6 %, Type: Forum topic , Comments: 32 comments
and Obsonet. But I don't think there is a non megarom mapper with the flash emulation so I probably need ... Information underneath is for emulating the Matra INK mapper. 48KB ROM at $0000-$BFFF (or ... this on a NES mapper too, so it's not too unusual). The 3 keys are 19 bits: high part: 8 bits data, low ...
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