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How to dump a rom to a disk?

by spl on 01-10-2004, 11:59
Score: 128.37 %, Type: Forum topic , Comments: 14 comments
the rom as a ASCCI/8KB megarom. Yours, slotman "at" uol.com.br thanks for sending me ... mapper writes with writes to The trick is to replace the ROM mapper writes with writes to the RAM mapper. When a ROM mapper has 16K pages this is easier than if it has 8K pages. In the latter case you ...

Who influenced your MSX life

by Grauw on 01-04-2020, 22:35
Score: 128.26 %, Type: Forum topic , Comments: 11 comments
for 10 minutes. And my first glance at a megarom game shooter called Nemesis. To make thing short, ... By that time there where some megaroms that worked with standard 128 kram, but without sound ... mappers of check mark. So I took a holiday job, birthday money, and bought the 256K memory mapper. All ...

ROM images to DISK

by Niles on 03-11-2003, 17:19
Score: 128.1 %, Type: Forum topic , Comments: 10 comments
mapper, if you want to run Megaroms ! The first product is made by a Brazilianse MSX fan ... ... with "loadrom mygame.rom". You need a memory mapper for games of 128K or higher on most MSX2 computers ... I'll try it. ehum... :O did you know some URL that explain to use a memory mapper to load ...

Fusion C: making MSX-DEV20 entry ROMs

by MattyT on 23-11-2019, 09:12
Score: 127.83 %, Type: Forum topic , Comments: 10 comments
of sizes 8 KB to 48 KB. Fusion C is designed to make megarom from disk image. ... mapper. In other words, the acceptable ROM file sizes are 8 KB, 16 KB, 24 KB, 32 KB, 40 KB and 48 KB" ... "any size will be accepted as long as it does not require a ROM mapper. In other words, the acceptable ...

Konami software requiring more than the minimum specs

by Manuel on 10-01-2018, 12:06
Score: 127.34 %, Type: Forum topic , Comments: 17 comments
the solution of a more expensive but simpler MegaROM (also offering much more space). Only the guys at Konami know what made the decision in favor of MegaROM, but good for the MSX because it led to much deeper ... work area in RAM (page 3). Not necessarily. You can also simply use a normal mapper ...

Death Wish 3 ROM conversion

by Eugeny_Brychkov on 26-03-2017, 13:32
Score: 127.33 %, Type: Forum topic , Comments: 66 comments
@Eugeny i manually erased the megarom an wrote the roms back to be sure i have the latest version. ... have been loaded by a megaROM emulator like SofaROM. Then things are a lot different. You can't ... than I thought! Here it is: http://www.gr8bit.ru/software/roms/venom{4}.rom . Mapper is ASCII-8 ...

NEMESIS 3 ASCII8

by alessandro_scaccia on 08-09-2018, 21:26
Score: 127.29 %, Type: Forum topic , Comments: 7 comments
megarom are konami mapper. Have you tried the tools Have you tried the tools here: ... Megarom file into a same type MegaFlashRom. In addition, the Roms or Megaroms files are converted ... Good at all, there is a Nemesis 3 version with mapper ASCII8 or a simple method to convert ...

SofaROM - version 1.1 released

by Louthrax on 13-03-2017, 12:17
Score: 127.25 %, Type: News post , Comments: 4 comments
SofaROM is an MSX tool designed to launch MSX MegaROM images without the need for a flash ... MSX game room . It features: No (or hardly noticeable) slowdowns due to MegaROM emulation. ... parameters is available here . SofaRun 2.8 has been updated and now uses SofaROM as a default MegaROM ...

sdcc_msx new C/ASM programming framework for MSX1/linux

by salutte on 26-06-2019, 11:18
Score: 127.15 %, Type: Forum topic , Comments: 6 comments
be interesting: k5link: a linker for sdcc object code that generates megaroms with a konami5 mapper. The midi2msx ... Create Konami5 Megaroms for MSX using mainly C language using sdcc (albeit accepting asm to accelerate ... https://github.com/MartinezTorres/sdcc_msx Konami-5 mapping: C is not as compact as assembler, but large programs require Megaroms ...

SofaRun 6.0 released

by Louthrax on 29-12-2019, 14:00
Score: 126.91 %, Type: Forum topic , Comments: 108 comments
megaroms seem to have no problems running. Knightmare and several other GoodMSX titles simply don't ... Added new "Compatible mode" (a bit slower but allowing to write to non primary-mapper memory, ... number wraps around (sometimes at 1MB sometimes at 2MB). I figured either OPFXSD misconfigured the mapper ...
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