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converting between SCC and normal Konami mappers

by Tabajara-Labs on 01-12-2007, 19:45
Score: 233.01 %, Type: Forum topic , Comments: 2 comments
to be able to use the megaROM mapper on SCC? Thanks! it's easy : search mapper routine 32 00 40 replace 32 00 it's easy : search mapper routine 32 00 40 replace 32 00 50 32 00 ...

Cartridge Dump

by hbarcellos on 21-12-2007, 17:54
Score: 89.35 %, Type: Forum topic , Comments: 11 comments
a "regular cartridge" is ? Small one (up to 48K) or a megarom (64K and higher, you have to know the mapper type, otherwise only analysis of first 16K will help) 3) which cartridge are you trying to dump ... Turbo-R has a "hardware PAUSE" button for this ... but ... Anyway, this works.Even for megarom ...

MSXdev'07 - Lotus F3

by wolf_ on 29-12-2007, 12:27
Score: 97.29 %, Type: News post , Comments: 36 comments
with remarkable PSG&SCC music. The game comes as a MegaROM, ROM label and instruction manual are also ... value="false"/> <megarom> <type>SCC</type> <hash algo="sha1">0f2c5a7c6cc9ff591c911e4f3f204e425bd3cf50</hash> <remark> <text>MSX-DEV07</text> </remark> </megarom ...

Can an msx1 animate in a game this kind of graphic ?

by ARTRAG on 12-01-2008, 01:10
Score: 193.7 %, Type: Forum topic , Comments: 31 comments
a 512MB megarom game for MSX1 It's not the technique, it's the media which is a problem ... in colour soft sprites... [quote]Imagine a 512MB megarom game for MSX1 :)[/quote]That' Imagine a 512MB megarom game for MSX1 That's not a megarom, that's a gigarom (or even ...

Brazilian MEGARAM - 512k made by Ademir Carchano

by hbarcellos on 17-01-2008, 19:04
Score: 89.23 %, Type: Forum topic , Comments: 23 comments
'megarom' ... Not sure about what happening in DOS. Memory Access. This could be co-related ... megarom software. Some games (that "weren't p MSX2/TurboR megarom software. Some games ... something at boot), similar to Memory Mapper versions of some software. The FS-A1GT seems to have enough ...

Play roms on real msx

by lenix on 08-02-2008, 16:42
Score: 89.89 %, Type: Forum topic , Comments: 9 comments
compatibilty is higher, but you need a MegaRAM if you want to load MegaROMs with it, and a mapper when doing ...

Disappointed about msxdev

by PingPong on 26-02-2008, 00:19
Score: 86.83 %, Type: Forum topic , Comments: 128 comments
to sc4 - use fm/scc Heck, I'm sure it's even allowed to split up a megarom into 2 parts: ... that some of Konami's best MSX1 games are MegaROMs as well. I'm not saying we're all doing ...

Matra INK emulated

by hap on 29-02-2008, 23:52
Score: 132.6 %, Type: Forum topic , Comments: 32 comments
and Obsonet. But I don't think there is a non megarom mapper with the flash emulation so I probably need ... Information underneath is for emulating the Matra INK mapper. 48KB ROM at $0000-$BFFF (or ... this on a NES mapper too, so it's not too unusual). The 3 keys are 19 bits: high part: 8 bits data, low ...

MEGA-Challenge #04 - Montana John and the Templar's Treasure

by AuroraMSX on 23-03-2008, 13:42
Score: 94.61 %, Type: News post , Comments: 130 comments
game, an SCC MegaROM for MSX2, is a platform adventure which merges gameplay from The Goonies ... + 1MB mapper + Megaflash SCC. We were going to play Montana there but it was impossible, the sprites ... 1MB mapper + Megaflash SCC. We were going to play Montana there but it was impossible, the sprites ...

Passion MSX2 contest - 1st edition

by wolf_ on 01-07-2008, 00:51
Score: 188.21 %, Type: News post , Comments: 35 comments
Format: ROM, up to 512KB (4-MegaROM) Allowed mappers for Megaroms: Konami without SCC, konami ... interface: 1200/2400 baud - Memory Mapper system - RAM : 64 KB (memory-mapped) - VRAM : 128 KB A ... to have a memory mapper, nor does it need to have an MSX-ENGINE, nor does it need 128kB VRAM (64kB VRAM ...
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