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Msx games dissasembled source code archives
Score: 108.12 %,
Type: Forum topic , Comments: 24 comments
that wants to learn asm this is very good.
In the past i tried to dissasemble some konami megaroms ... and commented source of msx games megaroms or regular roms konami or something . I have seen the last years ... is simply store all addresses that are in the PC register during run time
For mapper nased rom ...
ROM images to DISK
Score: 128.1 %,
Type: Forum topic , Comments: 10 comments
mapper, if you want to run Megaroms !
The first product is made by a Brazilianse MSX fan ... ... with "loadrom mygame.rom".
You need a memory mapper for games of 128K or higher on most MSX2 computers ... I'll try it.
ehum... :O did you know some URL that explain to use a memory mapper to load ...
usable memory in assembly
Score: 83.84 %,
Type: Forum topic , Comments: 36 comments
memory (MegaROM, Mapper or any other), it is best to start at 0C000h, because you won`t want to flip ... are primary and secondary slots, here you'll see the slot numbers of your mapper you can use to change ... will set mapper 3 on page 1. p&s being prim and sec slots ofcourse)
how 'bout this (assuming ...
philips vg8235
Score: 191.48 %,
Type: Forum topic , Comments: 7 comments
though all games (konamis megaroms) for 256 kb don´t work.
Anyone knows whats wrong with this msx????
and next to that, ive been searching like hell for konamis megaroms for 128kb computers, but am also ... the megarom game Usually you need to have more user RAM than the megarom game to be able to run it... ...
writing to flashrom (2MB rom) and support for emulators
Score: 130.28 %,
Type: Forum topic , Comments: 75 comments
href="http://bifi.msxnet.org/msxnet/tech/megaroms.html#ascii8" title="http://bifi.msxnet.org/msxnet/tech/megaroms.html#ascii8">http://bifi.msxnet.org/msxnet/tech/megaroms.html#ascii8</a>
;
; memory banks:
; Bank 1: 4000h - 5FFFh memory addresses range <- it lives in memory ... SCC+ or Carnivore2, but this didn't seem to work.
I think the rom is a Konami5 Mapper ...
MSX1EMU 1.0
Score: 96.86 %,
Type: News post , Comments: 28 comments
save/loadstate!
* emulator exit to msxdos
* etc ;p
- support for virtual non-megarom cartridges, possible? ... wrong when it comes to disks... They use wrong memory mapper, wrong version of MSX-DOS2 and wrong ... ROM you are using? For example by telling us the SHA1 sum.
About the mapper problem: if you tell ...
Dragon's Lair introdemo for MSX2 - update
Score: 96.58 %,
Type: News post , Comments: 64 comments
(MSX version) per second ? I wonder if some of those could be used in Megaroms or CF/Card based games ? ... by updating the screen a bit random.
I wonder how expensive it would be to create a new ROM mapper ...
Development of such rom mapper would be quite easy with an emulator and then its just a matter of doing real ...
MSX1EMU 1.2
Score: 108.78 %,
Type: News post , Comments: 11 comments
section . MSX1EMU emulates an MSX1 on an MSX turbo-R. New in this version:
Memory mapper (internal) support up to 1MB, enabling it to play cracked megaROMs
All file access is using DOS2 commands, now ... reduced to 16KB (1 mapper page)
New BASIC command: MUTE
CASREV and CASAUTOREV renamed to CASREW ...
SymROM 1.0
Score: 229.04 %,
Type: News post , Comments: 33 comments
support for MegaROM Wonderful piece of software, will we get support for MegaROM's?
Actually ... to execute BASIC commands than using the keyboard buffer.
Just great! I'm looking forward a megarom version (SymbOS go Just great! I'm looking forward a megarom version (SymbOS got to support 1 MB ...
Sony XV-T550 demystified. Look here if you have one.
Score: 120.05 %,
Type: Forum topic , Comments: 62 comments
"MSX-Engine" from NEC it doesn't have all pins and seems to have some kind of megarom mapper inside. ... 5: FONT ROM: hi bit of mapper page. Program ROM: 1=disable memory (#FF)
bit 4: mapper page (not used by program ROM)
bits 0-3 mapper page
#6FFF Switch address for memory range #6000-#7FFF ...
