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Snatcher Sound Cartridge - programming HELP!

by pitpan on 25-01-2005, 20:14
Score: 170.63 %, Type: Forum topic , Comments: 27 comments
You will be able to upload MegaROM titles to it. Otherwise i You will be able to upload MegaROM ... explanations I have coded a tiny program that converts ROMs (megaROMs not yet!) to WAV files, so that the games ... instead of 1,200/2,400). I will make some tests using 48/64 KB ROMs (they do include mapper ...

Universal RAM allocator

by pitpan on 13-07-2005, 23:31
Score: 163.05 %, Type: Forum topic , Comments: 25 comments
is usually ROM anyway and if you write to a switch address in a slot where a MegaROM is detected the ROM area ... it). For MSX computers without memory mapper, I explore every slot and subslot looking for RAM. For MSX computers with a mapper, I don't exactly know what to do. How can I prevent other ...

Produce new MSX cartriges

by pitpan on 14-12-2005, 09:07
Score: 83.23 %, Type: Forum topic , Comments: 19 comments
accident'. Even MegaROM coding is easy with tniASM, as you can just use ORG 4000h more than once. (for ... they are not very complex. I mean producing new MSX cartridges without mapper, that is it, 32 KB maximum. In ...

asMSX 0.12e

by pitpan on 08-10-2006, 08:57
Score: 99.53 %, Type: News post , Comments: 7 comments
A new version of Karoshi 's assembler asMSX has just been released. In this new version several improvements were implemented, most notably the direct support for creating megaROMs. Several macros have been predefined, allowing you to create megaROMs easily. The following 4 mappers ...

WTB or trade: external RAM mapper

by pitpan on 06-12-2010, 19:21
Score: 230.9 %, Type: Forum topic , Comments: 22 comments
of at least 1 example, and many cracked megaROMs of MSX1 games should also work. Possibly the same goes ... I'm looking for an external RAM mapper with any size between 1 Mbit and 4 Mbit (128-512 KB) ... of hardware/software to trade: 4 Mbit MegaRAM, 4 Mbyte external mapper, some Konamis, etc. i think you ...

asMSX v.0.12g is out

by pitpan on 19-03-2007, 09:49
Score: 94.03 %, Type: Forum topic , Comments: 4 comments
Newest version of this MSX-specific assembler includes following features: - Improved conditional assembly: IFDEF symbol - Generates CAS files - Generates WAV files And do not forget that since version 0.12e, asMSX does support native megaROM creation for standard mappers (Konami 8/16/SCC, ...

La Mulana

by PingPong on 20-03-2007, 18:57
Score: 148.05 %, Type: Forum topic , Comments: 11 comments
me 10 years of inspiration... (8 more to go then ) Not feasible as a 4 MB packed megaROM? I didn't notice it wa Not feasible as a 4 MB packed megaROM? I didn't notice it was so huge when I ... exceed the size of any real memory mapper. You need about 4Mbytes of ultra compressed ROM data. You ...

Nemesis/Salamander/ Gradius/Parodius et similia

by PingPong on 07-04-2007, 21:20
Score: 256.24 %, Type: Forum topic , Comments: 24 comments
run via tape on a plain msx1 with 64k? As far as I know, all of them are megaROM's, meaning they're As far as I know, all of them are megaROM's, meaning they're 128kB ... versions of megarom have glitches. The disk version of metal gear 1 (by sma international) crashes ...

Disappointed about msxdev

by PingPong on 26-02-2008, 00:19
Score: 86.83 %, Type: Forum topic , Comments: 128 comments
to sc4 - use fm/scc Heck, I'm sure it's even allowed to split up a megarom into 2 parts: ... that some of Konami's best MSX1 games are MegaROMs as well. I'm not saying we're all doing ...

MSX1 GAMES improved on MSX2

by PingPong on 27-02-2008, 20:37
Score: 86.96 %, Type: Forum topic , Comments: 34 comments
to are actually versions of hacked megaroms?Example some 128kbyte megaroms when transfered to disk (nemesis,metal ... the difference (although it is not that big i could understand it).Actually the only way to play those megaroms on 128kbyte memory mapper machines is this.Only if the vram is used as a temporary storage can the msx execute ...
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