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Greetings & an introduction from a Tokyoite MSX 'newbie'!
Score: 108.76 %,
Type: Forum topic , Comments: 13 comments
and Look for konami games and megaroms, like nemesis iii, salamander or space mambow
foobarry81 wrote: ... for konami
ARTRAG wrote:
Look for konami games and megaroms, like nemesis iii, salamander ... database used by the emulator and because the routine to guess the rom mapper fails. The solution ...
Gradius 2 enhancement patch
Score: 113.12 %,
Type: News post , Comments: 149 comments
Kai". As with many other Konami megarom titles for MSX, it suffered from the bug in the timing routine ... emulators require the game to have an exact size (multiple of the page size of the megarom in question) ... Cartridge type: 128k, MegaROM
File not found
So what could I do? Please help me, i need to see this, ...
Go Penguin WIP platformer for MSX 1
Score: 135.73 %,
Type: Forum topic , Comments: 156 comments
entering the pipe to mask this time, it's an idea). I will have to use MegaROM;
-I discovered ... Hopefully this work pays off when doing the levels.
Now using MegaROM, 96kb per level (!!!) for a level ... to run it in WebMSX at first but it does not start there.
You have to choose the correct mapper ...
Glass Z80 assembler 0.5
Score: 123.76 %,
Type: News post , Comments: 38 comments
solution.
Yes with this trick, the Yes with this trick, the pages for the megarom work in glass ... to reserve a area for a konami mega rom mapper mechanism. I want to lock the 0x4000-0x7fff for now ...
Ghost and Goblins for TurboR and v9990
Score: 122.59 %,
Type: Forum topic , Comments: 109 comments
megabyte SCC-mapper MegaROM cartridge, and when I dumped it the image also appeared to run OK in OpenMSX ... 1980s/early 1990s, that allows one to run MegaROM games from any media type: floppy, SD, etc. It simulates Konami's MegaROM cartridges (bank switching), but instead of ROM chips, it comes with RAM chips. The first ...
Getting started with MSX coding (assembler)
Score: 104.4 %,
Type: Forum topic , Comments: 39 comments
to the MSX, which can help create easily ROMs, MegaROMs or DOS files.
However, the current version has some ...
warning: (uncompressed) ROM image filesize was not a multiple of 8kB (which is required for mapper type ... was not a multiple of 8kB (which is required for mapper type Mirrored), so we padded it to be correct. But if the ROM ...
Generating MegaROMs of arbitrary size with SDCC or other compilers?
Score: 386.02 %,
Type: Forum topic , Comments: 10 comments
found a forum post (in Spanish) telling how to create a 128Kb MegaROM here . But... is it easy to extrapolate from that point? I mean, there're some MegaROMs with 1MB or even more... is there any arbitrary approach for generating a MegaROM of any size with SDCC or other compilers?
I thought ...
General Assembly Question $4000 vs $0100
Score: 148.34 %,
Type: Forum topic , Comments: 16 comments
a 256Kb MegaROM (or even larger). No point to wonder if you should use the first 16K, if you are going ... supported by MSX with 8/16K RAM and you will need to use a ROM with mapper.
Grauw wrote:
Interesting ...
Gem v1.01. Is it good?
Score: 92.71 %,
Type: Forum topic , Comments: 16 comments
it's slow in gfx9000 + turbo R (512k) with megaroms (Castlevania, Parodius). Only games like Bombjack ... on my turboR+Gfx9000+SCC+1MB external memory mapper. Tetris 2 DX (a GBC game) also runs at full speed ...
Games requiring more than 64K RAM
Score: 110.43 %,
Type: Forum topic , Comments: 20 comments
the Mega Flash Rom SCC +SD is too expensive for use without DOS2. The Memory Mapper is indispensable for the DOS 2 and to run DSK files. It's also useful to run several megaroms copy (particularly megaroms ... Meits is probably talking about MegaROMs (Penguin Adventure, Nemesis, F1 Spirit...)
(Software) ...
