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Minimal MSX system
Score: 88.85 %,
Type: Forum topic , Comments: 14 comments
that a megarom/mapper eats another few kb's away from your ram
So, msxdev'06 games should run ... is the minimal configuration, anyway I have seen in the box of some Konami MegaROMs that at least 16K ...
LOOK! It's a thing!
Score: 85.76 %,
Type: Forum topic , Comments: 60 comments
A SCC+
Furthermore, the prototype can also emulate various megarom mappers. E.g. you can load a megarom image into the memory and then boot it. Just like in an MSX emulator. So you can put copies of al your own megaroms on the SD/MMC card and play all your games without ever having to switch cartridges ...
New games on a rom
Score: 171.99 %,
Type: Forum topic , Comments: 43 comments
What other disatvantages am I missing here?
Besides MegaROM cartridges not having loading times, they en Besides MegaROM cartridges not having loading times, they enable more elaborate effects, ... the Konami Sound Cartridges...
Are there any flash based megaroms that are based on intel s Are ...
Info about Megarom Mapper chip needed
Score: 422.51 %,
Type: Forum topic , Comments: 4 comments
Hello,
I'm searching for info about the mapper chip used in a cartridge, it's the ASCII M60002-0125 manufactured by Mitsubishi, I need to interface a 4Mb Flash to it, but the ROM already ... probably manage to find it myself by peeking some of the mapper address registers, but It's been years ...
Dump of megarom files within an emulaor
Score: 283.86 %,
Type: Forum topic , Comments: 6 comments
Within an msx2 i remember it was possible to dump the contents of megarom files and break them ... "MEGAROM."+RIGHT$("000"+HEX$(I),3),&H8000,&H9FFF
50 NEXT
the previous listings were taken from ... openMSX and insert the megarom using the console:
carta Try openMSX and insert the megarom using ...
MSXDEV'06 database for blueMSX and openMSX
Score: 168.93 %,
Type: Forum topic , Comments: 7 comments
mapper thing is yet anoth something tells me that this whole mapper thing is yet another for MSXDev megaroms in 2007, and another for 48kb roms ..
(rite, viejo? ^_^)
I suppose it would ... megaroms in 2007, and another for 48kb roms ..
(rite, viejo? ^_^)
With entries like Monster ...
MSXDev'07 specs - discussion
Score: 123.28 %,
Type: Forum topic , Comments: 228 comments
wolf_:
If the megarom has a negative effect on entry-count then I'd like to invite last ... years before cards like 3dfx came.
So, as Konami made megaroms, and even 2megaroms for MSX1, you can ... group, with UU and The Cure being the rebels, because these games would've clearly been MegaROMs ...
Problems with ROMs and external mapper...
Score: 226.27 %,
Type: Forum topic , Comments: 12 comments
and M.Pazos can't handle it? Strange... how about MEGAMU (MEGarom EMUlator)?
Anyway... good luck ... I just got myself an 1Mb external mapper... was very happy that I could finally play Metal Gear ... already has 256kb of internal mapper, and every thing I tried, only detects this internal mapper.
I ...
La Mulana
Score: 148.05 %,
Type: Forum topic , Comments: 11 comments
me 10 years of inspiration... (8 more to go then )
Not feasible as a 4 MB packed megaROM? I didn't notice it wa Not feasible as a 4 MB packed megaROM? I didn't notice it was so huge when I ... exceed the size of any real memory mapper. You need about 4Mbytes of ultra compressed ROM data. You ...
MSX <-> ZX Spectrum
Score: 85.13 %,
Type: Forum topic , Comments: 50 comments
at the moment for MSX1 developers.
Our plan is to use the replayer for a bigger game (256-512 kb MegaROM ... http://map.tni.nl
- memory map: each MSX2 with mapper can have it in a different slot. Compatible programs find out where the mapper is (in which slot) and then use it. Even more compatible is using the MSX-DOS2 ...
