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Most essential MSX event (1982-2005) [nominees] - Wolf_ style
Score: 86.61 %,
Type: Forum topic , Comments: 0 comments
MegaRAM, MSX2 and 2+ expansion kits here in Brazil... and he STILL produces MSX computers ... soundchip, but it became an MSX standard, made the use of external soundchips in games and demo's all ... of this game - and the success and prequels/sequels that followed it - earned the MSX respect all over ...
Mr. C. Sinclair and MSX
Score: 86.58 %,
Type: Forum topic , Comments: 35 comments
to MSX - speed on data transference to video RAM, because VRAM is directly accesible by the Z80. Of course, this is also a drawback: less VRAM available, less RAM available.
As you can see, there's ... ram just to drill 'n shape you..
:D This video made my day:
I was pining to see ...
192kB VRAM, for what?
Score: 86.55 %,
Type: Forum topic , Comments: 14 comments
ram connected to the v9938 and use it for storing their internal state while executing another program.
Thus with 192 KiB ram connected to the vdp it becomes possible to run program that use the video ram but not the extended ram from within make. Lhpack probably falls in this category.
With ...
VDP & out(98h),a
Score: 86.55 %,
Type: Forum topic , Comments: 17 comments
the FILL BOX is not necessary for overload the VRAM bandwidth.
but, which game is so, crazy as for overload in that way the vdp and at the same time try to use single RAM-VRAM commands?
[quote]The ...
help!: Another question for very expert msx2 vdp guys...
Score: 86.54 %,
Type: Forum topic , Comments: 11 comments
Transferring data from ram->vram while the vdp copies data from a page to another? Of course ... or ram->vram slowed down?
No, you'll get corruption of the data you're transferring. O No, ... of the screen 8 interlacing effect.
What about games that run in screen 4 but on VBLANK the mode switches ...
- To everyone interested in MSX music remakes -
Score: 86.49 %,
Type: Forum topic , Comments: 55 comments
*new* system already.. quite a bummer. (RAM limits due win32, so I'll redo it, in a slightly ... limits of my *new* system already.. quite a bummer. (RAM limits due win32, so I'll redo it, ... these game-players prolly work using ints we have a resolution of 50 or 60 'steps' a second. Then ...
'Tape saving' on a TR
Score: 86.47 %,
Type: Forum topic , Comments: 4 comments
such a little tool. It uses the MSXturboR S-RA Indeed I made such a little tool. It uses the MSXturboR S-RAM ... I find it?? Does it work with cartridge games which have the save on tape option??
No, I have ... with cartridge games, but it has not been tested. To make it to work with cartridge, you have to insert ...
Which MSX1 computer is your favorite or best?
Score: 86.41 %,
Type: Forum topic , Comments: 40 comments
is that they only put 32kB ram into it. Its somewhat unfortunate that the V9938 is not 100% backwards compatible. ... of RAM!) are probably the most complete MSX1 machines ever sold.
Not exactly like Cinderella, ... games on that machine.
Unfortunately I never owned one, but for me the SVI-738 is p ...
MSX Speedgaming videos?
Score: 86.34 %,
Type: Forum topic , Comments: 21 comments
over 256MB of RAM anyway.
Another semi-related thing: when opening the .cap file above while ... in a lot of games soon
Or with the new recording capabilities in blueMSX 2.6 which Or ... rendering to it.
What games are you thinking of speedrunning?
my 2 cents:
What games are you ...
More info about DUMAS
Score: 86.33 %,
Type: Forum topic , Comments: 80 comments
Integrate in DUMAS a VDP v9958 + 128KVRAM and MSX2 ROMS...
(and a 512kb RAM memorymapper)
I am sure ... Integrate in DUMAS a VDP v9958 + 128KVRAM and MSX2 ROMS...
(and a 512kb RAM memorymapper)
I am sure ... and Integrate in DUMAS a VDP v9958 + 128KVRAM and MSX2 ROMS...
(and a 512kb RAM memorymapper)
I am sure ...
