Search results
Popcom
Score: 133.8 %,
Type: wiki , Comments: 0 comments
version 2 (PSG music)
Burnin' Wheel (game by Y. Enari) - 32kB RAM required
[6]
1984-05
13 ... Puzzle (game by M. Ikeda)
Changes to play Burnin' Wheel with 16kB RAM
[7]
1984-06
14 ... about programming and listings for all the systems commerciaised in Japan, and was not limited to games ...
Scroll 1px problem, need your help
Score: 157.96 %,
Type: Forum topic , Comments: 8 comments
tiles.
I pre-shift them in RAM, and then load the charset at each incrementation.
so you load ... in MG2), so it is in fact a scaled down version (1 pixel = 1 tile) of the game screen. It's only ...
Oniric Factor is looking for music composers
Score: 160.23 %,
Type: Forum topic , Comments: 11 comments
-size
-ram usage
-screenmode(s)
-style
-influenced by
-screenshot ?
-timelines ?
-only ... interest Thanks for your interest Norakomi!
We are working on several projects for MSX2, 128kb RAM ... making games. We have some collaborators, but right now they are very busy and we would need the help ...
SHMUP! Kai available for free download
Score: 189.05 %,
Type: News post , Comments: 11 comments
game will run on any MSX1 or higher with at least 16Kb RAM. It already scrolls quite smoothly on any ... incarnation. All in the spirit of Christmas, Imanok has decided to donate the game to the scene to enjoy ...
It is a really nice and It is a really nice and addictive game, I bought it and I am happy ...
Lillys saga Carnivore 2 load rom problems
Score: 158.95 %,
Type: Forum topic , Comments: 27 comments
large to load into the RAM of the Carnivore 2, so you need to load it into the flash indeed.
I ... with a 1MByte, 2Mbyte & 4MByte file to flash with C2MAN so you can reserve flash-ram which allows you to use bigger .ROM files through Sofarun by "loading" them in to the reserved 1/2/4MByte of flash-ram ...
Colecovision hardware expansion to msx and vice versa
Score: 196.32 %,
Type: Forum topic , Comments: 3 comments
of people would be interested
Look for SGM. It is a ram Look for SGM. It is a ram expansion with AY8910.
Almost all msx1 games ported to colecovision relies on that
http://www.colecovision.dk/se http://www.colecovision.dk/sem.htm?refreshed
There are expansions to run There are expansions to run colecovision games on MSX. ...
Popolon Musical Memory Mapper
Score: 135.36 %,
Type: wiki , Comments: 0 comments
(Bigger Memory Mapper Selector)
CHKMEM.BIN (Utility that displays the slot of RAM, memory mapper and MegaRAM by LARK)
Colecovision games loaders
LRT2MSX.COM (included in SGTOOL.ZIP ) allows to run ...
MMM v1.3 PCB
Specifications
RAM: 1024kB
Memory mapper with MSX1s support and configurable ...
Popolon Sound Cartridge
Score: 134.81 %,
Type: wiki , Comments: 0 comments
of the Sound Cartridge with from eight to sixteen times more RAM than original Sound Cartridge.
This ... side via the audio input of the cartridge slot.
MegaRAM of 512/1024/2048kB handled with a 8K mapper (same as the Sound Cartridge mapper)
CPU turbo support
MSX pause support
The choice of the RAM ...
Boot keys
Score: 133.46 %,
Type: wiki , Comments: 0 comments
FS-A1GT
Clear RTC memory
[F1]
GR8NET
Forcefully reload RAM disk image even if valid image is detected in RAM, Disk-ROM must be enabled (by simultaneous pressing of F4 key)
[F2]
GR8NET
Invoke browser to load RAM disk image, Disk-ROM must be enabled (by simultaneous pressing of F4 key)
[F3] ...
How can I let most of the MSX1 software work on MSX2 machines?
Score: 135.13 %,
Type: wiki , Comments: 0 comments
that doesn't need more than 32 kB of RAM, but it is for the others which are loaded from the BASIC environment. ... the bits corresponding to these 32 kB RAM before loading one of them. Note that this only works if all 64 ... in the way on MSX's that have fragmented RAM across multiple slots (eg. some Sony HB-F500 series). In ...
