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Solid Snake Demo

by cax on 23-07-2003, 10:53
Score: 118.08 %, Type: Forum topic , Comments: 19 comments
version for a 128K RAM MSX2 ? It should be simple enough, as far as I understand. Correct me if I'm wrong: 1) I have to fill 112K of RAM with 7 chuncks, 16K each, using OUT ... 16K RAM page, where exactly ?) 3) I have to patch every place in original code where page switching ...

Best MSX2 game ever - finale discussion

by snout on 14-10-2003, 23:51
Score: 135.36 %, Type: Forum topic , Comments: 52 comments
played with a gamemaster orso.. can NLMSX get a cheatfunction like this, to save the whole ram contents ... Right here you can vent all your frustrations concerning the finale of the Best MSX2 game ever mega-poll ALESTE 2 RULEZ! Technically the most advanced MSX game ever, ALESTE 2 RULEZ! ...

"cax", a.k.a "borus"

by cax on 17-05-2004, 23:09
Score: 82.86 %, Type: Forum topic , Comments: 7 comments
ago, I bought russian Yamaha MSX2 (student model, without floppy drive, 128K RAM + 128K VRAM) on e-Bay. Because I have no disk drive, I decided to convert games to WAV files, burn and load them from CD. The ... a number of basic educational programs and a couple of games in basic+assembler. In Russia, Yamaha MSX ...

(good) MSX-emulator for mobile phones?

by Sousuke on 05-07-2003, 01:31
Score: 82.48 %, Type: Forum topic , Comments: 34 comments
complex CPU, and probably the biggest hurdle: heaps and heaps of (V)RAM. Come on, GEM exists! ... from cache. I believe ~96 MHz is the highest possible for the RAM. Dirty rectangles certainly ... in RAM they are stored as 640*480, but on-screen they should display @ around 176*208 (which is the Nokia ...

Software problems with SVI-738

by diabolus on 29-09-2004, 15:32
Score: 83.28 %, Type: Forum topic , Comments: 16 comments
with other non-working games too. I found this old topic.. [quote]Why doesn't some msx1 gam I ... vaan kopioi ensimmäiset 16K ensin RAM:iin. Tämä johtuu vissiinkin siitä, että modaamattomassa SVI-738:ssa RAM on ensimmäisessä moduliportissa toisin, kuin muissa MSX1:ssä. In English: If I remember ...

Toshiba HX-10 and a n00b

by anonymous on 09-09-2020, 13:23
Score: 97.77 %, Type: Forum topic , Comments: 18 comments
writable (RAM) modules? One of the modules is a "MSX ROM PACK - 8k, 16k, 32k" and it includes a game, however there isn't the games name on the covering so could this be somekind ... the game/scene standard, there's not much you can do with it except doing old games. You can add a single ...

Konami games: "SCC Version The Snatcher - or SD Snatcher SCC"

by saab_rider on 25-06-2003, 14:21
Score: 135.89 %, Type: Forum topic , Comments: 2 comments
but to the 64 KB RAM which is placed in a different section for each type. (Emulation) ... I was checking some games at "The most complese MSX software list nirvana.usal.es/msx/ and I found a lot of Konami SCC games which were labled "(The Snatcher SCC)" or "(SD ...

*!!FOUND!!* I'm another one who's looking for a game, but doesn't know the name!

by saab_rider on 30-06-2003, 21:21
Score: 134.96 %, Type: Forum topic , Comments: 12 comments
I entered the MSX scene with a Philips VG-8010 which only had 32kB of RAM. Keystone Capers was one ... Hello everyone! I'm looking for a very old not-so-poplular MSX game. It's very ... of the game is to catch the prisoner who's wearing a black and white horizontaly striped clothes. There ...

MSX Info pages update

by snout on 17-06-2003, 20:10
Score: 91.18 %, Type: News post , Comments: 4 comments
by Anikun. How to upgrade MegaRAM to 2Mb A new article on the MSX cassette system: connecting two MSX ... of the MSX 1 BIOS listing MSX Games Selection sequential CD Tracks Various tools for MSX2+/7MHz/KUN ...

European alternative

by pitpan on 03-07-2003, 19:13
Score: 81.61 %, Type: Forum topic , Comments: 46 comments
512 KB RAM (20 ns). You can case it all in a PC box, use a AT power supply and PC PS/2 keyboard. And ... at all. Why ? Because by default the emulated RAM in this emulator is limited to 128 Kb and some demos require more RAM to work ! You can't modify this feature easily, you must use an hexadecimal ...
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